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Technical threads All discussions about technical issues |
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#1
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I've seen something similar when replaying the 'Black Death' benchmark track. Sometimes while playing that track, in the shot where you see the bombs fall on the line of aircraft, only one of the bombs bounces, while at other times several of them do. Also on the same track, in the shot in which the AA gunner is seen firing, sometimes the rounds loaded into the top of the gun can't be seen.
I don't know of a solution, other than to try replaying the track again in the hope it gets loaded up properly. I obviously don't know what's causing it either, other than that there's something going astray when the track gets 'built' in the player. It does seem similar to the way there were inaccuracies in the tracks recorded in the old IL-2 series as well, wherein what you saw at the time of the recording wasn't always how the .trk file replayed it later. On a related note, are you getting the engine-revving bug too? For me that's an even more fundamental problem with the replays that definitely needs to be fixed if the replays are to serve even their most basic purpose of showing what the player's plane was doing at the time of recording. |
#2
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MP, have you tried to play back the track a second, third, fourth time WITHOUT restarting CoD? On the second and on successive track playbacks the Ammo always shows up for me. Perhaps the effects also? S! Gunny
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Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV EVGA 3072MB VRAM GTX 580 16GB RAM - Windows 7/64 Warthog and U2Nxt Cougar under t.a.r.g.e.t |
#3
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Hi, just tried your suggestion....no-change, lots of hits, no effects
![]() Thanks for the suggestion though, cheers, MP
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#4
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I have the same issue as well in replays. (I am using the latest beta patch 14413.)
1) In replay, when switching to other aircraft they have no engine sound. 2) Visual effects like spent magazine rounds do not show. See this video at 0:26, at 0:57 (i am shooting the bomber but there are no visuals, then its wing comes off)..... and off topic: the damage model bug beginning at 2:02. |
#5
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seems that if you record a track with unlimited ammo and go past the part where you would have ran out of ammo this is what happens in your track. ur out of ammo but everything is still there but your firing the guns. this is what i have found on my end.
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