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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-01-2011, 07:04 AM
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Quote:
Originally Posted by Letum View Post
Those are caused by the lack of AA causing sharp holes on the camo nets to look odd.
LOL! It's not that, the clear blue sky is on the other side of the nets, that's why you see "blue dots".
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Old 05-01-2011, 07:25 AM
Letum Letum is offline
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Quote:
Originally Posted by Kankkis View Post
Why you have those blue dots on textures?
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Those are caused by the lack of AA causing sharp holes on the camo nets to look odd.
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Originally Posted by addman View Post
LOL! It's not that, the clear blue sky is on the other side of the nets, that's why you see "blue dots".
Your right about the blue being the sky through the camo net, but wrong about the sharp dots not being a result of the lack of AA.

Here is an example of a basic camo net texture against a blue background
With AA it looks like this:

You can see how the AA has smoothed out the holes by making pixel colour the result of the colour of a selection of sub-pixels:


If I turn off AA, the camo next looks like this:

up close, you can see that the holes have lost their shape and become dots.


It looks like it is covered in blue dots because the pixel colour no longer takes account of it's sub-pixels.
it's the same effect that makes the holes in the CloD screenshot look like blue dots.

AA isn't just for the jaggies.

Last edited by Letum; 05-01-2011 at 07:35 AM.
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Old 05-01-2011, 08:28 AM
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Radars people! Let's stick to the topic plz
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Old 05-01-2011, 08:54 AM
adonys adonys is offline
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The radars were working all the time. See the Huns! mission, I've placed in there all the english camaign radars, and also some for the german side. Both of them were working without any problem.
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Old 05-01-2011, 09:28 AM
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Redroach Redroach is offline
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wow, this is actually... nice! I didn't see that coming! How does it work exactly; does each radar station report on its own or can you even set up some centralized "fighter command"? Hmm well, if done (and implemented) right, it doesn't even make a difference from a pilot's point of view, I imagine.
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Old 05-01-2011, 10:12 AM
Rattlehead Rattlehead is offline
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At what sort of ranges do the radars pick up enemy planes?

Does the flight leader (assuming it's not you) lead the flight towards the enemy, or do you still have to set up waypoints?
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Old 05-01-2011, 10:19 AM
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Originally Posted by Rattlehead View Post
At what sort of ranges do the radars pick up enemy planes?

Does the flight leader (assuming it's not you) lead the flight towards the enemy, or do you still have to set up waypoints?
I'm not sure but if they are historically correct they should be able to pick flights up as far as France. Also if they are correct they shouldn't be able to detect flights that are flying below 500 meters just like it was during the BoB. You don't get directed to the flights BUT ground control will tell you where the enemy formation is and at which direction it's heading. Just open up your in-game map and look at the battle grid, if ground control says enemy formation is in "BQ 40" you can look at the grid where "BQ 40" is.
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Old 05-01-2011, 09:33 AM
Macka Macka is offline
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Are you sure they are not on by default? I have made several missions none of them included radar in FMB and still get vectors from controllers when playing the mission. Or do you find it increases the amount of reports?
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Old 05-01-2011, 10:14 AM
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Are you sure they are not on by default? I have made several missions none of them included radar in FMB and still get vectors from controllers when playing the mission. Or do you find it increases the amount of reports?
Good question and no, I actually don't get vectors if I don't have radar. I tried last night without them and waited and waited and waited but no radar reports. Maybe when your flight or another friendly flight discovers an enemy formation they will report it over the radio so all friendly flights will know there's enemies about. I'll try it again just to be sure .
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Old 05-01-2011, 09:01 PM
Heliocon Heliocon is offline
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Awesome testing bud.
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