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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-29-2011, 03:52 PM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Flashman View Post
Well my tips didnt help me! Just flown a Ju88, did all those things, hoever deceided to jump into the gunner seat and then the engines where imeediately ruined.

Its am extremel;y stupid bug
Any scripts?
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  #2  
Old 04-29-2011, 04:40 PM
wildwillie wildwillie is offline
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What server / Mission was running. Perhaps there is an issue with the mission itself has a script that is killing the engines thinking the player left when they switched positions. I know there is a whole other post about scripts and we are all pretty new with them so that may be the key if this does not happen offline, but does online.

Just my 0.02 cents
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  #3  
Old 04-29-2011, 05:17 PM
Flashman Flashman is offline
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Hadn't thought about scripts to be honest... another confusing thing to confuse things even further!

Will have to look into this a bit more
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  #4  
Old 04-30-2011, 12:25 AM
Cdr84 Cdr84 is offline
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When you change positions (while on a server) and the problem happens in the Italian bomber here's what it says on the right hand side of the screen (where it tells you whats happening with the plane, brakes on etc...);

Telepirometro Elettrico:Off.

I bablefished (the Italian part) and it comes up as Telepirometro Electrical worker.

I checked this offline and there, where the problem doesn't occur, this phrase doesn't come up.

No messages of any kind are given with the other bombers, but this should be a pretty big clue to whoever.

Cdr

Last edited by Cdr84; 04-30-2011 at 03:52 PM.
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  #5  
Old 05-07-2011, 01:41 AM
Cdr84 Cdr84 is offline
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Anymore on this?

Level bombers pretty much useless online as is.

Cdr
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  #6  
Old 05-07-2011, 04:52 PM
Flashman Flashman is offline
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No real solution yet that we have found at Syndicate, though there is a minor workaround (which works best on 2 seat planes such as bf110 and ju87).

1) on the ground cycle through the various positions. Do this BEFORE you start your engines. Use either 'Next manned position' or 'Previous manned position controls',found in view. No idea what the default keys are as I mess with my stuff so much!

2) Next, for A/C with more than 2 seats jump to the prefered non-pilot seat. i.e. generally this will be the bomb aimers position.

3) Make sure you have a button set to the control called 'change manned position'. this is in the View section

4) Use above button to change between bomb aimer (or whatever ) and the pilot and this does NOT start messing with your engine.

Its not perfect but it works... sort of!

We think this is tied to scripts (and probably to do with the one we use to despawn empty planes) but at the moment scripts are a dark art! If anyone has a script that doesn't intefere with crew manning please let us know.
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