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#111
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IL2 or CloD is way ahead re gameplay. The one thing WoP does extremely well is how it reflects the messyness of the real world. Il2 and now CloD are too clean looking. CloD needs a bit more grime. Cracked windows, potholes patched tarmac , as if it's a live world. A sort of weathering. |
#112
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WoP can do all that because it's an arcade game on a tiny map with green puke covering up all the stuff that doesn't look quite so good.
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#113
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+1 |
#114
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Grime kills FPS.
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#115
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It's kinda like saying Cindy Crawford is ugly beacuse she has a mole and doesn't play rugby.(Choice of Cindy does put my age into perspective LOL) It's more like... It looks good but it's covered in green puke and is arcadey. ![]() |
#117
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The green puke can be used to hide things that don't look so good. In IL-2 (and from what I have heard, CoD) buildings tend to "pop up" in the distance. WoP uses green puke to hide that. |
#118
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As I have attempted to explain, I regularly fly over the South of England and, IMHO, it doesn't look much like CloD. The field colours are different, the fields usually (but not always) have dark hedges at their boundaries and the trees are darker and often occur in RoF-style small patches of woodland. If you removed the filters from WoP it would be much more like what I see in real life than does CloD. I have even posted photographs of the SW of England to show what I mean. Now, you are welcome to continue to insist that I am wrong, but if you do, it's hard to imagine that anything at all would convince you otherwise.
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#119
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And I linked to a pilot who flies over Kent and thinks that the CoD colors look fine. I've seen the photographs. They are not nearly as compelling as you seem to think they are, and I have a lot of experience with aviation photography.
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#120
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