Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #11  
Old 04-25-2011, 06:55 PM
maclean525 maclean525 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 95
Default

Did you uninstall all of your NVidia drivers before installing the 6970? Image quality should be identical on both cards.
Reply With Quote
  #12  
Old 04-25-2011, 06:58 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Quote:
Originally Posted by maclean525 View Post
Did you uninstall all of your NVidia drivers before installing the 6970? Image quality should be identical on both cards.
Yes i did uninstall
Reply With Quote
  #13  
Old 04-25-2011, 09:14 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Why use HDMI when DVI is good enough? I have no problems with colors or anything like that with my 6970HD. I run on a BenQ 24in 1920x1200 (16:10).
Reply With Quote
  #14  
Old 04-26-2011, 10:03 AM
W0ef W0ef is offline
Approved Member
 
Join Date: Apr 2011
Posts: 148
Default

Heya Doc,

That pixelated sky is def a bug in something you setup. I had it for a little while and unfortunately do not remember how I got rid of it again. (Only thing that comes to mind is your still running kegetys mipmap mod or something, Ill try later to see if I can replicate it)

I do feel you though, it seems ATI cards have much more graphical bugs then Nvidia ones right now. (My main gripe still being the three blue lines on the horizon I can´t seem to get rid of )
Reply With Quote
  #15  
Old 04-26-2011, 11:32 AM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Quote:
Originally Posted by W0ef View Post
Heya Doc,

That pixelated sky is def a bug in something you setup. I had it for a little while and unfortunately do not remember how I got rid of it again. (Only thing that comes to mind is your still running kegetys mipmap mod or something, Ill try later to see if I can replicate it)

I do feel you though, it seems ATI cards have much more graphical bugs then Nvidia ones right now. (My main gripe still being the three blue lines on the horizon I can´t seem to get rid of )
im not running no mods, so im not sure what this is kegetys mipmap mod
And the sky is very annoying
The 3blue lines i only get if i run dx10, if i run dx9 i dont get them
Ive also gone back to Dvi
If you got anymore help on the sky, then plz add
regards
Doc
Reply With Quote
  #16  
Old 04-26-2011, 02:14 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

For you fellow AMD users, check HERE for something nice Enjoy!
Reply With Quote
  #17  
Old 04-26-2011, 03:56 PM
RocketDog RocketDog is offline
Approved Member
 
Join Date: Jan 2008
Posts: 134
Default

Quote:
Originally Posted by Doc_uk View Post
iIf you got anymore help on the sky, then plz add
regards
Doc,

I'm using a 6970 with the Cat 11/3 drivers and I don't have the pixelated sky. I'm not sure what causes it in your case, but here is the contents of my conf file from "C:\Users\NJM\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\conf.ini". You could try temporarily renaming your conf.ini file to something else and putting the text below into a new conf.ini. If it fixes the sky, then you can try and work out which graphics setting causes it.

I share your exasperation that 1C don't seem to have bothered testing the game on AMD Radeon cards. I bought my 6970 specifically for this game, but I'm not sure now that it was the best choice. The graphics error that winds me up the most is the lack of horizon haze and that blue line/lines on the horizon. That was missing on my Nvidia GTX285. Mind you, by the time they have fixed some of the other more serious problems (broken CEM etc) then they may well have got the graphics problems sorted out.

Cheers,

Nick




[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1920
height=1080
ColourBits=32
FullScreen=1
ChangeScreenRes=1
posLeft=0
posTop=0
Frequency=60

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=0
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=1
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=1
MeshStaticsDetail=1
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1
TexFlags.SSAO=0
TexFlags.VSync=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
vgMaster=7
vgVoice=7
vgMusic=7
Reply With Quote
  #18  
Old 04-26-2011, 05:26 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Well, ive just switched to dx10 mode, and the pixelated sky is gone, so its dx9 issue for me, but will stick with dx10 now, looks are much better
Thanks for all the help guys
and yes blue line/lines on the horizon, are bad, so of putting
Kind regards
Doc
Reply With Quote
  #19  
Old 04-26-2011, 06:31 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

You are welcome Doc Did you file the Driver Feedback Form to AMD? I did describing the issues like those stripes etc. The more feedback they get the better. Make sure to put in detail how to reproduce the bugs, will help. Sure it can be hard for the driver teams to do something unless they get info from Luthier & Co too. But at least they are aware of the issues.
Reply With Quote
  #20  
Old 04-26-2011, 07:21 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Quote:
Originally Posted by Flanker35M View Post
S!

You are welcome Doc Did you file the Driver Feedback Form to AMD? I did describing the issues like those stripes etc. The more feedback they get the better. Make sure to put in detail how to reproduce the bugs, will help. Sure it can be hard for the driver teams to do something unless they get info from Luthier & Co too. But at least they are aware of the issues.
have you got a link for the driver feedback?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.