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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Server launched. Fingers crossed
![]() ![]() Last edited by Jwam; 04-19-2011 at 12:33 AM. |
#2
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Jwam, I may have spoken too soon. It still leaks just slower and that is agood thing.
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#3
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Yeah I noticed the same thing. Dunno if it is really a memory leak. The application may need to eat more memory as time goes by.
BTW, if you see interesting information in your logs, you should post it on this thread. Hope it'll help. |
#4
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Rgrt.
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#5
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You might want to rename this thread.
There's at least two crashes going on. 1 - all servers are going offline simultaneously. It would be fair to suspect a centralized authentication to be responsible - whether it's trying to use steam or some other auth method. We could probably run a packet analyzer to determine where but the logs would be huge. 2 - the memory leak. It's there and verifiable. |
#6
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I guess I was too quick with my post. The leak is still there just not as fast as pre patch. Yesterday I was looking at the cmd window and steam poped a msg that the server lost connection and it is logging off.
I clicked new list on my gaming box while in game browser and it returned no servers. This tells us that not only the server lost connection and it was because of steam. As much us i want to host and play this game I am also tired of it. So I think ill be taking a break from both hosting and playing untill things are sorted out. Last edited by LeadFarmer; 04-19-2011 at 08:53 PM. |
#7
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It's really a shame, framerates are going up which is great, and when there are servers they are crowded in no time, lots of people are willing to fly online. The devs should shift their attention and prioritize fixing the MP part IMHO. We were promised online wars, raging for days, weeks, now they rage for 1,5 hour max.
BP |
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