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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Patch is great! FPS and stuttering much better -
Errors still outstanding: (that i can remember at the moment) - Spit Mark 1 reverts to cruise throttle setting after takeoff with CEM off - Multiplayer interface - no way of telling what time of day it is in the server before you join - we may not want to play night missions - Multiplayer Interface - no way of seeing who is on what team in the server so you can join to keep teams even - Multiplayer client interface defaults to LAN selection - INTERNET would be better - QMB still doesnt let you choose weapon layouts for your planes - Some stuttering still present I'll post more as i remember them - hopefully these are all easy fixes. |
#2
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Jumping the camera through the enemy aircraft quickly when they're spaced out can crash the game now. Only bug so far in an otherwise great patch.
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#3
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Brakes and other axis control dont work on British planes.
They do on German aircraft. No weep warning if it's on and working or not ANDx3 2.8g 4g RAM ATI 4850 HD Win 7 HP 64bit Last edited by FS~Hawks; 04-17-2011 at 09:43 AM. |
#4
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There is no differential brakes on hurri and spit, use b instead
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#5
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FPS and stuttering improved with beta patch.
However now getting CTDs which never happened with any previous build. My gut feeling is that they occur when there's a LOD switch and new textures are loaded. But it could just be coincidence and the fault is more general and connected to the new texture manager or something entirely different I don't know, lol, you're the developers! There were 5 crashes since the patch was installed. I compared each .NET runtime dump with Winmerge and they are identical. Each one shows this: Code:
Application: Launcher.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Reflection.TargetInvocationException Stack: at System.RuntimeMethodHandle._InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.SignatureStruct ByRef, System.Reflection.MethodAttributes, System.RuntimeType) at System.RuntimeMethodHandle.InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.Signature, System.Reflection.MethodAttributes, System.RuntimeType) at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo, Boolean) at System.Delegate.DynamicInvokeImpl(System.Object[]) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) at System.Threading.ExecutionContext.runTryCode(System.Object) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) at AP9wCW2FvcllVvheGMp.mUneEX2pyKjk8Iw3C66.JTm2u1My4G7() at 9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3.tSuIdoton0CC2J2A9X3e(System.Object) at 9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3.BCVjupJrgHY(9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3, System.String[], System.String, System.String) at wL55x3Ne14YNTY9Ts2M.wg85OyNvygcfjBvDied.Tht7aGWctSr(System.String[]) at maddox.Launch.Program(System.String[]) at Launcher.Program.Main(System.String[]) Code:
Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08 Faulting module name: KERNELBASE.dll, version: 6.1.7601.17514, time stamp: 0x4ce7bafa Exception code: 0xe0434352 Fault offset: 0x0000b727 Faulting process id: 0x10ec Faulting application start time: 0x01cbfc7774ed150f Faulting application path: e:\games\steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe Faulting module path: C:\Windows\syswow64\KERNELBASE.dll Report Id: e844c41d-6872-11e0-a4ae-00241dcfe9f5
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CPU: i5 750 MOB: GA-P55A-UD4 RAM: 4GB DDR3 GPU: 2 x 5850 1024MB - Cat 11.3 SND: Realtek ALC889 - Driver 6.0.1.6343 OPS: Windows 7 SP1 x64 Last edited by Moezilla; 04-17-2011 at 11:09 AM. |
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