Quote:
Originally Posted by jamesdietz
I have a MSFFB stick too & like it....I don't get the sim for 2 more weeks (her in USof A)but am upgrading to Windows 7 & 64 bit ...are you saying I'm SOL with FF or does it work just not very well...What does???
Worried....
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There is NO FFB whatsoever, you like the rest of us are sol until it's added
Quote:
Originally Posted by Oldschool61
Did you ever think that maybe in a real 109 you dont get ffb before a stall??
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All aircraft controls let you know when the airflow over the wings is disrupted and approaching a stall. Recognising an approaching stall, is one of the first lessons you are taught, you will either feel a shudder or buffeting or the yoke will lose tension becoming slack in your hands, Flyby wire systems create an artificial shudder (using a device called a stick shaker) along with an alarm to warn the pilot.
With correctly modelled ffb the amount of additional information available in a sim is invaluable, just as tactile feedback is in real aircraft. It is no different from good ffb in a racing sim relaying levels of grip back to a driver. Unfortunately, not all ffb implementations in the past have been up to the task, but where they have, the extra feedback will enable any competent simmer making use of it a far greater degree of control than without, as well as adding greatly to the immersion. While many non ffb users may not get it, once you are used to the extra information there is no going back, which is why people are so annoyed at its not being included from the start.