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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you also want less-saturated colours (more grey-ish instead)
Yes 89 51.45%
No 84 48.55%
Voters: 173. You may not vote on this poll

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  #1  
Old 04-14-2011, 08:42 PM
maclean525 maclean525 is offline
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Right. It's not the colors that are at fault, it's the fact that 40's Britain was shrouded in coal-burned pollution ALL THE TIME. Remember, every house had a fireplace, most had more than one. Each of those fireplaces burned coal. Add to that all the factories burning coal and there's a good reason it was grey. You know London was known as "The Smoke" right? And Edinburgh "Auld Reekie"? Almost 5000 people died in a one week period in London in the 50's just due to an episode of excessive smog.

Britain in the 40's was grey and dreary and dark. That's not Hollywood, that's reality.

Here's a great statistic: "There has been an astonishing hundredfold reduction in atmospheric particulate levels in London over the last fifty years and the air, in most respects, is cleaner in the capital city than at any other time since the middle ages."

Last edited by maclean525; 04-14-2011 at 08:47 PM.
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  #2  
Old 04-14-2011, 10:17 PM
Triggaaar Triggaaar is offline
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Personally I'd like Oleg to choose how the colours should look. He has a better knowledge of photography and how things should look from the air than most people here, and I'd prefer us all to have the same settings. If there are gamma sliders etc, people will set them to show the enemy as clearly as possible, with no regard for historical accuracy.

And how many of you have calibrated your monitor?
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Last edited by Triggaaar; 04-14-2011 at 10:23 PM.
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  #3  
Old 04-14-2011, 10:22 PM
ChrisDNT ChrisDNT is offline
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A sect, it's a sect, the temple of the green God who sees colors from the sky better than Chuck Norris !!!
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  #4  
Old 04-15-2011, 11:51 AM
machoo
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You can adjust you colors in your nvidia control panel.
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  #5  
Old 04-16-2011, 08:17 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Have to say this vid does look nice.
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  #6  
Old 04-17-2011, 07:03 AM
ChrisDNT ChrisDNT is offline
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From the Gamespot review :


"... But it all seems so meaningless when you fly above a relatively bland-looking London or a garish green-yellow countryside ..."


http://www.gamespot.com/pc/sim/il-2-...er/review.html
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  #7  
Old 04-17-2011, 09:39 AM
PeterPanPan PeterPanPan is offline
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I think the colours are more or less spot on, except for the landing strips themselves. The grass strips are, IMHO, too saturated and stand out way too much. I'm not sure that strips were actually mowed out anyway - weren't landing fields pretty much just that? A field of uniform grass, with some wear and tear for the dominant landing/take-off directions?
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Old 04-17-2011, 10:15 AM
winny winny is offline
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I don't understand why everyone is focusing just on the terrain.

Pick something that we know for definite the colour of.. RAF Roundels anyone?

On my screen the RAF roundels from most screen shots are (on my monitor at least) too orange. The blue seems wrong too.

Last edited by winny; 04-17-2011 at 10:43 AM.
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  #9  
Old 04-14-2011, 08:05 PM
baronWastelan baronWastelan is offline
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Quote:
Originally Posted by Jaws2002 View Post
I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated.
It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim.
Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain.
The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution.
After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures.
England looked the same in 1940 as today, with 1,000s of coal burning factories, furnaces, mills and locomotives that no longer send all their soot into the air? I remember visiting Western PA when I was a kid growing up in Florida. Even on a cloudless summer day the scenery in the Allegheny River valley was quite a bit darker than Florida, even though there were ample trees and grass.
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  #10  
Old 04-14-2011, 08:51 PM
FlushMeister FlushMeister is offline
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I agree, the real world is in fact very colorful, and that movie sure looks cool but it's probably just because it's interpretating the image quality of what the camera filmed, there's too much hassle to desaturate parts of the game (a filter wouldnt do the trick since some things HAVE to be saturated)

Just tone down your monitor to whatever fits your taste



Quote:
Originally Posted by Jaws2002 View Post
I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated.
It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim.
Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain.
The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution.
After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures.
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