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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-14-2011, 05:30 PM
DrPepper DrPepper is offline
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Originally Posted by DrPepper View Post
Yes the loosening would open up avenues for cheaters, so it isn't a good idea (see post above yours).

I guess I'm confused, they mention an SDK will be released which I think would allow all sorts of custom things to be made for the game... So they support additional content for the game, but at the same time an insta ban can be issued for using custom stuff in online games.

Seems like they are opening the possibility for innocent mistakes to happen easily if someone uses content created with the SDK? Maybe I'm not understanding what the SDK will allow access to. But, as far as I know SDK's usually allow programmers to interface with specific aspects of the engine to customize the game (content and functionality).

I guess what I'm getting at is I like the idea of customized stuff with the SDK, but there has to be some safety net for people using it in the way it was intended to be used without risk of accidental perma ban.
Hmmm, re-read luthiers post and I think I have my own answer. There will be an approved SDK and an approved MOD switcher. If you are using the approved mod switcher then I would assume the game would just say to go back to stock before joining.

Now, if you are not using the approved sdk and mod switcher and fooling around with the files to try and bypass the checks, etc... then I would assume no warning would be given and you could kiss your online play goodbye...

Now that would make more sense, but still going to wait until all that is actually working before judging the system.

Anyways, great work on the patch! I am excited to try it out tomorrow.
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