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#271
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The FPS is slightly higher than before. Still unplayable at 1920x1080 at whatever setting (low fps max 40 over water, 20 london, heavy stutters). At 1600x900 significantly better. Playabe at medium settings...low over a small town around 30-35 fps, london cca 20-27, water 50-60.
But, again whatever settings the stutter especially low over land is significant but less pronounced. Low/high settings dont do much difference, with high it is slightly worse. THE BIGGEST ISSUE...nvidia control pannel cant see the sim, so I cant try to set anything (especially AA and AF and vertical synchronisation) THE GPU is rarely at full power (only in london at 1920x1080 and high settings. usually around 53%max) THE CPU is also somewhere 20 - 30% max (even the first core doesnt come more than 50). Seems the game isnt utilising even one core. Affinitymask to 14 helped a little with fps/stutter, but the cpu isnt going higher I have aero switched off...just in case, because i didnt see much difference I use the first 2 series nvidia drivers (257.xx?). Did you people see better results with newer drivers? (did it help with nvidia control pannel?) Also the logitech G940 manager cant seem to recognize the game. The centering force sometimes works and sometimes not. I use Freetrack and all FPS was recorded by fraps. Tested with tiger moth free flight over england. My rig: i5-450 oc 4GHz 4GB RAM 1600 7-7-7-24 GTX480 stock (1,5GB) SSD AHCI mode for WIN 7 64b Enterprise Another SSD IDE mode for sims (IDE mode made a big difference in stutters not only in il2 but also A-10) Pagefile on WD caviar green i dont remember 4 or 6 GB |
#272
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Try to overclock the GPU let's say by 1 MHz, maybe it will run then at full speed. Lot of ATI users reported such behaviour. I can try it myself later, after US release I'll gonna buy the sim too. Lets hope this will be sorted till End of April! ![]() |
#273
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Does someone among you, guys, know the way to restore the unpatched version of the game? Sometimes before the program worked, now not at all...
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#274
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Thanks
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
#275
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I have maximum frequencies, but the GPU load measured with GPUZ goes to about 53%.
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#276
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#277
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... why does multicore support need to be patched in this sim, like so many other things that should already work without the need for a patch?
This sim is in development for many years now, was it not clear years ago that it would use/need multicore cpu support for smooth performance? All in all I rather have the impression that Ubisoft released a half finished game/sim. Considering the money you spend on the collectors edition this is insolent! That`s as if you buy a car without wheels and the dealer tells you: "well, the wheels you will get later - maybe, lets wait and see". Dammit! F... Ubisoft! ![]() Last edited by Pluto; 04-13-2011 at 08:58 AM. |
#278
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#279
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I wonder how many more consumer goods this sim will be compared to?
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#280
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in cockpit view, the (RPM, Speed, etc) gauge needles are rather bouncy... but in wonder woman view, they are all rock steady.
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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