I voted for sounds, as said, it's not equal to the great graphics.
However, the AI, although not very bad, is not as good as it has been, was it 3.04 or 3.05?, where it was pretty good.
My complaints are:-
1] AI still get stuck in that dive and climb merry-go-round, continually as if about to attack, then climbing again.
2] AI ignoring orders, eg-" #1 bandit on your six"...im thinking great!, i've got a live one here...#2 cover me... "rgr" says #2...cannon shells zip past my CP...erm..#2 attack enemy fighters..."rgr" says #2...more cannon shells...erm...ok this is getting serious, emergency...sqd, i've got a total pratt for a wingman, can anyone help me PLEASE!!...silence
This doesent happen all the time, but far to often.
3] Far to many collisions, i realise this happened IRL, but still to often.
4] Ai inability to attack ground targets.
5]Ace mode should be very difficult to shoot down and performing incredible moves and usually requiring you to get your wingman or sqd to help you, veteran should be difficult to shake off your tail, but not as good at getting hits on you...average should be capable but resonably easy to shake with slight chance of getting a hit on you, rookie should be the ones flying level in combat zone, and struggling keeping up with his leader in combat zone, and a bad shot. IMHO
To me the sign of a quality sim/game is in its graphics/ attention to detail/sounds for immersion/AI/online, and others...IL2 Sturmovik 1946 has most of these qualities.
__________________
|