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Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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Thread Tools | Display Modes |
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#1
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Yup I have the same problem, it is _really_ annoying. I am afraid I will get a migraine attack as I am looking at those shadows.
I wish there was a vay to disable land shadows - only - while retainging shadows within the plane. |
#2
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touchdown, i was wrong.I have played more, and it is true than the trees are still moving from a great distance,as you said, and that affects the shadowsmap.By other side, the building shadow map did vibrate too, and these are statics objets.
Also, i did configured my shadows maps in the config.ini to a low level , like 3 instead of 5, so is partially my fault.I tryied that to get better preformance and i did forget it despicte the luthir warning about manual config of config.ini.Whatever , changingback the value shadowmapsize to 5 like is in defaul help me a bit, but flickering is still there.I will try higher values later. |
#3
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I am having the same problems but haven't adjusted my config. but might try it just to experiment. I am worried with all the flickering I may end up with an epileptic seizure. I wonder if there is something they could do to prevent that?????
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#4
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@Macka just turn the epilepsy filter back on
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#5
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LOL
Ok, i have tested a bit more , and i have check that it is not the tree movements what causes shadows flickering.If you press pause , the shadows stay quiet, but when turning the camera they flicker.So the shadows maps are computed in a diferent way dependig on the camera angle, i hope in the future we have a better support here. For now, i guess we can only wait, so this tread is dead.Thx for you help. |
#6
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net search indicates a higher shadow map setting to be the way to go but what is the highest value allowed in game?
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#7
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The shadows at a distance look fine, but those inside a radius flicker too much, maybe a slider to change shadow update frequency from 0.1 to 5 sec ?
At least better than just on or off. |
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