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IL-2 Sturmovik The famous combat flight simulator.

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Old 03-25-2011, 07:27 PM
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T}{OR T}{OR is offline
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i5 2500k is the sweet spot at the moment.

Here is an answer to your question:

Quote:
Dano: How is Cliffs of Dover optimised for multicore systems? Is there an upper limit on the number of cores supported?

We didn’t focus on multicore support while developing the game, but we do run the game in multiple threads. Depending on your CPU, these threads will be split between available cores. There’s no upper limit to the number of supported cores, but you will see little improvement past four cores because additional threads are pretty light.
Hence no need for HT i7's or six core AMD-s. If you really want AMD, best if you can wait till late June when the new CPU-s are coming out from AMD.
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Old 03-25-2011, 09:23 PM
Triggaaar Triggaaar is offline
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Originally Posted by T}{OR View Post
Hence no need for HT i7's
So if you have an i7, presumably it will be best to switch HT off?
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Old 03-25-2011, 09:31 PM
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So if you have an i7, presumably it will be best to switch HT off?
Based upon the above comment: "There’s no upper limit to the number of supported cores, but you will see little improvement past four cores because additional threads are pretty light." suggests that you leave it on, it might as well provide a marginal boost in performance.
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Old 03-26-2011, 07:12 AM
Triggaaar Triggaaar is offline
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Originally Posted by T}{OR View Post
Based upon the above comment: "There’s no upper limit to the number of supported cores, but you will see little improvement past four cores because additional threads are pretty light." suggests that you leave it on, it might as well provide a marginal boost in performance.
Thanks Thor. While the extra threads may help a little, running HT makes the rest slower, which may cause the more demanding tasks on the first threads to slow down. I think I'll just have to test it both ways.
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