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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 03-25-2011, 11:20 AM
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Yes, odd isn't it. I predicted the game would run badly, and it does. whacky or what!!
Have YOU played it yet? If you haven't you're making assumptions. See how easy that was.
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  #12  
Old 03-25-2011, 11:24 AM
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Have YOU played it yet? If you haven't you're making assumptions. See how easy that was.
Oh yeah, I guess that I am assuming all the dissatisfied customers on the Russian forum are not lying - you are assuming they are. My money is on me.
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  #13  
Old 03-25-2011, 11:24 AM
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(OK - got rid of that bloody avatar!)

Was going to post this on the epi thread, but here seems better.

Here's a radical re-interpretation of the current situation. (I can hear the chuckles already, but hang with me for a second)

There is a possibility that we are over-reacting by mistakenly putting 2 issues together that are not as related as they first appear.

The facts so far:

We know from luthier that the epi thing causes reduced fps

we know that some people on the Russian forum had issues.


Here's the possibility:

The Epi thing causes a fps hit – and wipes out the SLI crowd, as acknowledged by Luthier, but the main reason for the rash of initial low fps dis-satisfaction is more down to people making bad set-up choices in the (very) early days (actually - hours and minutes) of a new release. Took me a few days to get old il-2 looking and running well when I first got it.

For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results.

In this scenario, Luthier’s post isn’t the mea culpa for releasing a game that won’t run at all, that we’ve all taken it to be. It’s an acknowledgement of an issue that is detrimental but not the main reason for the initial wailing.

Let’s wait at least to the end of the first day to see what develops.

I rate all this as an outside possibility at this point, and I’m not going back to my Mr Happy avatar just yet, but there is a chance that we have over-reacted a little too quickly as this whole doom-mongering thing has snowballed.
+1 - and I just don't get it why Ilya should even mention the epilepsy thing before the first waves have settled. What possible good could that do? There are many over at the russian forums that seem rather content, and besides there seems to be a conf.ini setting to disable the epilepsy filter. There are other problems that for sure can be tuned and patched rather quickly as they for sure did not release a game that stutters on all PC:s That would be complete suicide. As usual it's the ones with problems that post first, while the other ones are playing or working!
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  #14  
Old 03-25-2011, 11:26 AM
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Originally Posted by addman View Post
Have YOU played it yet? If you haven't you're making assumptions. See how easy that was.
Thank you addman, he clearly didn't get my point.

Also the variation in computer setups always causes issues for someone, why do you think consoles do so well developers and producers like them as they don't have to optimise the game for a 1000000 different setups....
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  #15  
Old 03-25-2011, 11:27 AM
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Originally Posted by Tree_UK View Post
Oh yeah, I guess that I am assuming all the dissatisfied customers on the Russian forum are not lying - you are assuming they are. My money is on me.
Didn't answer my question, you're still making assumptions LOL!
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  #16  
Old 03-25-2011, 11:27 AM
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Originally Posted by kendo65 View Post
...For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results...
And I think that sentence is reason behind this whole uproar ( well it is for me ), why should we have to "turn things down"?

The epi excuse is a smoke screen ... case in point: I've just bought the entire Splinter Cell series, the series is developed in house by UBI and is one of it's main signature game titles. Splinter Cell - Conviction was released in 2010 and it obviously passed UBI's epi screening process. My 2 x 5870 Crossfire set up works just fine when playing the game, with the eye candy turn up full.

So this whole thing about having to implement an epi filter which is disabling SLI/Crossfire is beginning to look more and more like a cover-up. Also there is no legal requirement to implement such a filter. The only legal requirement is to place a warning label on the product, that's it.
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  #17  
Old 03-25-2011, 11:29 AM
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+1 - and I just don't get it why Ilya should even mention the epilepsy thing before the first waves have settled. What possible good could that do? There are many over at the russian forums that seem rather content, and besides there seems to be a conf.ini setting to disable the epilepsy filter. There are other problems that for sure can be tuned and patched rather quickly as they for sure did not release a game that stutters on all PC:s That would be complete suicide. As usual it's the ones with problems that post first, while the other ones are playing or working!
I hope your right Mazex, I also read about the conf.ini fix but many reprted the fix doesn't work.
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  #18  
Old 03-25-2011, 11:29 AM
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I have to say, I have never heard of anything like an epilepsy-filter. If there is one, shouldn't all games have them?
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  #19  
Old 03-25-2011, 11:32 AM
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Originally Posted by Tree_UK View Post
Yes, odd isn't it. I predicted the game would run badly, and it does. whacky or what!!
Well, I was your friend over at the anti epilepsy hysteria thread but that was a few minutes ago so...

I think we ALL predicted rather bad performance at the release - the question is how to handle that? If we all run around in circles blaming everything, cancelling our pre-orders etc - what good will that do? Let's all buy this game and help correct the performance issues and bugs as fast as possible just as many of us did with RoF - as this is the best WWII sim we will get for many years? Or what else? Do you want this title to succeed? Really?
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  #20  
Old 03-25-2011, 11:35 AM
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Yes, odd isn't it. I predicted the game would run badly, and it does. whacky or what!!
your a turd tree, and you should have been perm banned from here years ago because your motives and behavior will never change, your only ever sprouting negative crap about this sim

its obvious to all that bother looking that you are now also making posts in several forums how you rejoice in the problems reported by the ubi filter debacle. not that the epilepsy filter problems are in any way relevant to good/bad the actual CoD sim is (which is great by all indications), but to you any problems reported with the sim are a reason for joy, its a twisted perverted mental state you are locked into
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