#21
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OMG, that is supposed to be the sound we will be getting? Poor, very poor.
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#22
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Remember the leaked 109 vid from a month or so ago. It sounded awesome in that.
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#23
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IIRC it was all 'in cockpit" ... the 'in cockpit' sounds in the supposed release vid is exactly the same as the "beta leak" vid... its the external sounds that are old.
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#24
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People are still in denial.
Oh well, let's just hope that things get patched up. |
#25
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Fair enough, the in pit sounds are very good, the external sounds are somewhat 'familiar.'
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#26
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Quote:
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#27
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...
Last edited by |ZUTI|; 03-24-2011 at 06:07 PM. |
#28
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Quote:
Last edited by Tvrdi; 03-24-2011 at 06:36 PM. |
#29
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Inside cockpit sound is great. Outside sound is for bailout losers. When you bail out you hear the engine doppler effect. Others that might need hifidelity engine sound are film makers and they can edit actual sound into their movies.
Nichts zu sehen, durchlaufen bitte. |
#30
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Sounds like there's some anti-epilepsy change had to be made to the code to reduce flickering, insisted on by Ubisoft (I know video companies have to test any film shot to eradicate this effect these days or else they can't broadcast it)
Luthier wrote this (see translation below) on Page 5 of the Russian site with the vids, theyre hoping on a fix for the Russian version very quickly: In our game there is a wonderful new feature that saves you all from epilepsy. It is made at the request of the Western publishers, Yubisofta. Since epilepsy is caused by a rapid flashing of the facilities, and flight simulator is basically a genre of fast flickering objects, the epilepsy caused all: propeller, shooting, explosions, sun, flying airplanes, transportation machines, entry into the hangar, flying at low level, and etc . Despite the fact that in the old IL-2 it was more an epileptic, new requirements were introduced only last year. We perelopatli entire game because of this unfortunate epilepsy. The main protivopripadochnaya shell, which is above everything that was done two weeks ago, the total despair. It compares each previous frame with each frame and compares the brightness of the pixel by pixel, and if it is too large, averaging pixels to give pleasing epileptic-limits. This crap brakes at the ground, and does not work with cards SLI. Off with her we can not yet make it optional, too, can not yet. Without it Yubisoft refused to publish the game. But as the 1C in general all the same, cause you have a game fits or not, we are urgently looking for a way to cut it all on the Russian version. It is necessary to assure Yubisoftu and give them a check that off in Russia will not allow Western epileptic somehow disable this thing at home. |
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