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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 03-23-2011, 10:29 AM
Devastat Devastat is offline
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Originally Posted by 150GCT_Veltro View Post
What i feel now is that CoD is no more no less than Lock-On some years ago: bugged, non completed and released only to recover some money (Ubi) before leaving.
You guys are hilarious - and I am not targeting this personally just to you Veltro or Bwaze. It's funny how you people are painting all these horror scenarious, criticizing the game even it has yet seen a light of day, looking for signs of ANY indication that things will go wrong with this game and its future development. It's gonna have tons of bugs, oh did you see this graphic bug in this video, oh and its definitely gonna be like Silent Hunter 5.. oh my god, what are we gonna do..blaablaablaa!!

In a week's time at least I will be in the skies ENJOYING the game. See you there and watch your six.

Chill out guys, life's good, go to the gym and get a girlfriend.. don't take it all too seriously - and by the way, I am sure this game gonna rock!

that's all i wanted to say

Last edited by Devastat; 03-23-2011 at 10:42 AM.
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  #102  
Old 03-23-2011, 10:41 AM
150GCT_Veltro's Avatar
150GCT_Veltro 150GCT_Veltro is offline
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Ok mate, we'll see very soon what's going on.

Life is good? Yes, but also down Spitfres over the Channel is good!
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  #103  
Old 03-23-2011, 11:50 AM
Skoshi Tiger Skoshi Tiger is offline
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Maybe Olegs feels he needs to step back a bit from the coal face?

With five years of development experience, maybe he's confident that his team will be able to carry on without him looking over their shoulder on a daily basis?

Who knows. It'll be interesting to see how things turn out.


Cheers and all the best Oleg!
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  #104  
Old 03-23-2011, 11:55 AM
Shrike_UK Shrike_UK is offline
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Originally Posted by 150GCT_Veltro View Post
Ok mate, we'll see very soon what's going on.

Life is good? Yes, but also down Spitfres over the Channel is good!
We will see what the RAF squadrons will have to say about that!!!


btw. Why is IL2 never advertised in shops in the UK, like Game for example. I know they focus on console sales, but surely one or 2 small posters for IL2 or even have it in stock might improve sales. Even on their website under PC titles coming soon release on PC, theres no sign of it. Only Crysissy 2 and TW and some console ports.
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  #105  
Old 03-23-2011, 12:16 PM
Tree_UK
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Originally Posted by Shrike_UK View Post
We will see what the RAF squadrons will have to say about that!!!


btw. Why is IL2 never advertised in shops in the UK, like Game for example. I know they focus on console sales, but surely one or 2 small posters for IL2 or even have it in stock might improve sales. Even on their website under PC titles coming soon release on PC, theres no sign of it. Only Crysissy 2 and TW and some console ports.
Game, dont even know about it mate let alone put any posters up.
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  #106  
Old 03-23-2011, 01:23 PM
swiss swiss is offline
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Originally Posted by Bwaze View Post
Well, will there be Maddox Games if Oleg 'quits'? I'm not thinking about sequels, there are bugs to crush (evident even on newest videos, although they don't show much), and there are tons of features that are supposedly 'almost finished'. I'm sure we won't get much of that if only the skeleton crew remains, or not even that...
This is exactly what I'm afraid of.
Without Oleg I see no chance CoD could take the place of IL2 in the future.

Quote:
Originally Posted by zauii
I call it a finished product, never saw anything else actually promised. Features get cut from game development all the time, be glad you got it at all instead? 6+ years of dev time and a brand new engine plus a brand new game.
Fine - I don't.
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop.
Read the above.


Quote:
Originally Posted by Oleg Maddox"
However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.
Interesting thoughts.

According to a survey of march 2011, Switzerland has the highest rate of Mac internet users, 17.x%, the rest of western Europa pretty close to that number - growing fast.
So, on the one hand they are still a minority, but more interesting is the question; who are those people?

Most converts switched because the think the MSOS are instable and attract viruses.
True? No, it's always the users fault. Don't delete files you don't know what they do, don't click yes on pop-ups on porn sites - in short they have no clue of IT. What Apple does is deliver an idiot proof OS, of course this comes with less options when you look a software variety. Everything must be checked by apple first and so on.

Now, a decent flight sim comes with several dozens or even hundreds of different commands - this is the kind of software you can scare the average Apple user up a tree.
Games for apple sure have a bright future, as long as they less demanding, say "console stile".
This theory also backed up by the fact most Apple user prefer mobile devices - while a serious flight sim requires a powerful system and and bulky peripherals; those are requirements which don't go well together.

It's obvious the future of flight sims is locked to pcs, the only questions is: how big is this market share?

Last edited by swiss; 03-23-2011 at 04:07 PM. Reason: addressee changed
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  #107  
Old 03-23-2011, 01:52 PM
HFC_Dolphin HFC_Dolphin is offline
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I'm tired of hearing the "how small is the flight simulator market" argument.
Why is it small?
There are thousands, or better say millions of people who are interested in flight simulators, therefore it can't be a small market.

It might be small, if your target is to sell 10 or 100 million copies of software, but if that's the target then I'm sad that we're still discussing this subject.

All in all, the market is quite big, especially for small companies like Maddox Games and I'm pretty sure that unless they've signed a really bad contract with publishers, Oleg Maddox (and I guess Ilya Shevchenko as well) will get filled with money enough to spend their time in vacations for many-many years.
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  #108  
Old 03-23-2011, 02:23 PM
jctrnacty jctrnacty is offline
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well i hope its not true.

He should try the digital publishing on his own without F...king(ubi), i am sure he could earn a fortune.

SOmething like ED, they left ubisoft and did right.
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  #109  
Old 03-23-2011, 02:51 PM
zauii zauii is offline
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Originally Posted by HFC_Dolphin View Post
I'm tired of hearing the "how small is the flight simulator market" argument.
Why is it small?
There are thousands, or better say millions of people who are interested in flight simulators, therefore it can't be a small market.

It might be small, if your target is to sell 10 or 100 million copies of software, but if that's the target then I'm sad that we're still discussing this subject.

All in all, the market is quite big, especially for small companies like Maddox Games and I'm pretty sure that unless they've signed a really bad contract with publishers, Oleg Maddox (and I guess Ilya Shevchenko as well) will get filled with money enough to spend their time in vacations for many-many years.
Wrong, there might be millions of folks interested in aviation and ww2, but they would in most cases not have a clue that games like this exists or have an interest at all in playing them.

It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc.

It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad)

I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing.

Last edited by zauii; 03-23-2011 at 02:57 PM.
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  #110  
Old 03-23-2011, 02:59 PM
ECV56_Guevara ECV56_Guevara is offline
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Originally Posted by Bwaze View Post
Thank you Oleg for your reply. Although I must say it doesn't really clarify the situation.

This is by far the strangest game release I've ever witnessed. The closer we are to the (shifting) release date, less information we get about the game and its future. News about the release of the game are full of mistakes - advertisements of features that have clearly been dropped, confusion about dates, confusion about the status
of the game - is it a stand alone or just an Il-2 addon...

It looks like captain is leaving the sinking ship, so it would be very nice if someone from the developer's team would clarify the situation a bit...

I agree...now I have more questions than answers...Oleg still be involved in CoD sequels? Please, someone clarify
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