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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The features are too many to list:
- I know that the damage model is about four times more detailed (with many more internal components - such as struts - but based on the same basic concept), that structural failures are modelled and airframe wear. - I know a half dozen features of the AI (much of it ground-breaking, if it works). - I've seen the terrain editor in use. - I've seen screenshots of the seagull. - etc. Many times the amount of information is available to those who have been paying attention. Those who haven't - will be pleasantly surprised. In any case, Oleg Maddox has always spent a lot more time engaging with the public than most devs (and almost any if we use a broader sample than the flight sim community). I, for example, have talked to him on ~20 occasions (about twice per year)... and seen features I requested implemented. Go away troll! Shoo! |
#2
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Come to think of it though - I am looking forward to a more complete features list (I hope we'll see it pre-release) which can be used on occasions like this.
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#3
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I downloaded the IL-2 demo when it first came out. Way beyond anything that was out there at the time. Never really got into it untill Pacific Fighters was released because the computer I had at the time could not do justice to the game.
It wasn't until a few years later that I had a machine that could run Il-2 at full settings. I guess that thats going to be similar with COD. It'll be a few years before any computer will be able to run it at full quality settings. Now just looking at COD as an addition to the IL-2 series, as long as it as good as Il2, I'll be getting this sim and it will be value for money. The Battle of Britain was one area that was left out of the Il2 series up till now (not talking about mods here). All of Olegs sims and expansions have been good value so far. I doubt COD will be any different. Before being too negative, maybe people should place the competing simulations under the same level of scrutiny as well. Cheers |
#4
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ok, he might not have asked it in the right way, but the guy has a point..
the "too many to count" answer makes no sense, it is important indeed to know the features of a sim, and it's a developer intelligent and pro-active attitude to explain them in detail so that people can appreciate the work. IL-2 is 10 years old and I'm sure there are still features you (or I) don't know about. That's why it's important to keep a developer's diary and make it public, so people know about details like cylinder damage models, airfoils, oil temps model etc.. |
#5
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No - a pre-release list of features is not important at all.
This is not exactly the game you can generate a large scale hype around(it's not Mac either). Most people will first hear about the game once it's released. Everything is fine. |
#6
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I guess people dont know what in the **** trolling is anymore. I was asking for a comprehensive list of features that should be on the website not that the game has no features. It still is a little odd that we dont have any good videos with two weeks to release. There is a plethora of screenshots but screenshots dont sell games.
Last edited by TacKY; 03-12-2011 at 05:41 AM. |
#7
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I can't go through the full list of features myself as I'm sure I'd misspeak and list something either not finished or I'd forget one. Frankly, I think CoD is at a point in finances/development where it HAS to be released or possibly never recoup their investment. I'm probably wrong, and we'll never really know. On top of that it's been admitted that features that Oleg wanted to implement would never run on PC with today's power. Regrettably (for Oleg and the community) these are left out or turned off until a point when PCs reach an attainable level of power that the features can be utilized. Things like dynamic weather and clouds are one such example. The clouds ARE in the mission builder (or is that dynamic weather - it's late here and I'm not positive which now). Use at your own risk. Personally, after taking a few trips around GB I plan on loading a mission to see how these look..... at 1 frame a second of course. Also, after watching the development these last two years I pay attention to the little things, and believe that if little things are taken care of to such detail, then the big things can't be omitted or of far less quality. Patience. It's a virtue..... or at least a heart saver. |
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