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#11
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"of course they are. if in place of your eyes you have camera lens and shutter working on slower speeds than your usual vision is, then they are perfect."
That's right, "lasers" are to be seen when recorded on videos or on photos, but not when directely see by human eyes (I've been AA gunner on 20mm canons). I do hope that the "lasers" could be switchable in the game setup, as an effect, because there are "an effect". |
#12
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So they don't look un-natural to me and nor will they bring any more immersion-wise if they are changed to what you are proposing ( er.. what are you proposing they look like ? ) So simple economics dictates that the devs aren't going to spend more time tweaking something that only 1%-5% of potential customers are likely to notice are not quite 100% "real" looking. And even then, I tend to believe that the devs may actually have looked at tracers too and be pretty close. |
#13
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Vasilj_Mitu, dont' care too much about Swiss (1), he's just compeeting on the "who's the top fanboï" competition.
(1) as I'm Swiss too, please don't believe all Swiss are like "Swiss". |
#14
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"So they don't look un-natural..."
They are completely un-natural, as least for the cannon I served on (the Oerlikon 54, basically a WWII improved design), never saw during all my military service as a gunner any "lasers". What you see, when you fire is some kind of "group of points" (the glowing backs of the bullets). Last edited by ChrisDNT; 02-13-2011 at 08:58 PM. |
#15
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Sure they can have their opinion. We had this discussion already, it's not gonna change. What should this discussion be good for?
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#16
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Handbags at dawn....
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#17
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__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#18
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"And thats exactly what you see in this game with the timing set to "short" in the recording settings!"
So, it's perfect, if it is settable this way. |
#19
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Swiss, are you some kind of moderator ?
If not... |
#20
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Btw, which part? |
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