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Technical threads All discussions about technical issues |
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#1
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#2
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#3
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"of course they are. if in place of your eyes you have camera lens and shutter working on slower speeds than your usual vision is, then they are perfect."
That's right, "lasers" are to be seen when recorded on videos or on photos, but not when directely see by human eyes (I've been AA gunner on 20mm canons). I do hope that the "lasers" could be switchable in the game setup, as an effect, because there are "an effect". |
#4
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Vasilj_Mitu, dont' care too much about Swiss (1), he's just compeeting on the "who's the top fanboï" competition.
(1) as I'm Swiss too, please don't believe all Swiss are like "Swiss". |
#5
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"So they don't look un-natural..."
They are completely un-natural, as least for the cannon I served on (the Oerlikon 54, basically a WWII improved design), never saw during all my military service as a gunner any "lasers". What you see, when you fire is some kind of "group of points" (the glowing backs of the bullets). Last edited by ChrisDNT; 02-13-2011 at 08:58 PM. |
#6
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__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#7
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"And thats exactly what you see in this game with the timing set to "short" in the recording settings!"
So, it's perfect, if it is settable this way. |
#8
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Btw, which part? |
#9
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Can I just pose some questions here..
Does anyone think that Maddox games thought that tracers were unimportant in a combat flight sim? Or that they might just have done a little bit of research? (seeing how they are billing it as the most advnced Combat flight sim to date) And by research I don't mean looking at gun cam footage on youtube. If the devs say they are right then I'm inclined to believe them, it's their job, and they've been doing it for a long time. I'll put it another way, someone prove to me that they are wrong. |
#10
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imho, when Luthier said that the tracers look perfect, I think he wanted people to stop whining about such small detail in that thread. to be quite honest, at that moment I also thought it to be nitpicking and complete waste of time to bitch about it. but when people start to take statements like Luthier's as axiom, without any backing of it... then it's time to start asking questions, no matter how dumb or annoying they might seem. I had some experience with firing the tracers from AK47 during my military service, but I wouldn't call myself an expert on the matter, since that wasn't aerial gunnery. and yes, they looked as group of bright dots in the daylight, without elongated light streaks effect. but, I might be wrong there. where I'm almost positive that I'm not wrong is this:
if we have a random tracer bullet whose construction usually is like this: ![]() meaning, that the tracer mixture is in the recess of it's base. so now, how come that we can see product of that mixture burning when bullet is fired in our direction in COD movies? wouldn't that defy the better part of tracer's purpose? |
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