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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-10-2011, 05:00 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by MadBlaster View Post
Reasonable? I think it is pathetic. I don't understand the need to take a great game like IL-2 with its great gameplay and turn it into a dumbed down AI monster for the sake of realism. It seems to be a common theme on this board. "The pilot couldn't jump to the gunner station in real life...the navigator didn't fly the plane in real life...the bombadier didn't shoot the guns in real life...etc." I keep my fingers crossed that the CoD developers ignore this stuff. Il-2 is a great game already. Let's keep it that way.
I keep my fingers crossed that they don't subscribe to such all out "black or white" logic and do something that lets us both do what we want. After all it's better both for the community and sales to keep as much people as possible reasonably happy, than have half the people be absolutely ecstatic and the other half very disappointed

What i'd like to see in the future is some kind of support for an AI scripting tool. Flying with other humans as crew would be awesome, but flying in single player wouldn't have to feel like an empty aircraft anymore if the AI could be programmed to call out bandits or the bomb aimers and navigators could provide steering instructions to the pilot.

What you refer to as an AI monster is simply a way to substitute the lack of a human crew in a multi-seat aircraft, which was complex enough to require more than one person to handle it. By all means, don't use such a feature if you don't like it, i'm not here to tell you how to enjoy your gaming. I just don't like blanket statements and prefer having options for everyone
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Old 02-10-2011, 09:33 PM
The_Pharoah The_Pharoah is offline
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thanks for the replies (+ve and -ve) - my point is, I'd like to see something about how level bombing will be done in CoD and, no, I don't intend to sit in the bombardier's position the whole time.

sure level stabilizer works to a point but it is very cumbersome and difficult to use. Have you tried to line up the bombsight on a target using level stabilizer?
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Old 02-10-2011, 09:58 PM
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robtek robtek is offline
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yep, quite easy with the lotfe.
Level stabilisator and rudder trim, works like a charm.
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Old 02-10-2011, 10:14 PM
Romanator21 Romanator21 is offline
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Quote:
Have you tried to line up the bombsight on a target using level stabilizer?
Yes, that's how it's done.

You climb out, input your altitude (AGL) and speed (true), and increase the bombsight angle so that it faces forward. Head to the target, engage the stabilizer, and then make minor adjustment with rudder trim. Engage the bombsight, make more adjustments, and watch your eggs land in the pickle barrel

The stabilizer is cumbersome, but you need to do some planning first, and give yourself some time before coming over the target. It should be easy then.

Check out this vid (not mine), and many others in the related section:

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