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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-05-2011, 06:20 PM
sk065 sk065 is offline
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Originally Posted by Oleg Maddox View Post
Well said.

Or like do amost all others: Put in advertizing everything that you'll never see in game... with cool words, cool renderings, and couple of screenshots corrected or redrawn sometime...

Marketing a product is essential.. If you dont market it how do you expect people to buy your game? Good faith? Perhaps from people who know yoyur previous work but not from the masses. Im afriad business doesnt work like that.

Good luck anyway
  #2  
Old 02-05-2011, 06:30 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by sk065 View Post
Marketing a product is essential.. If you dont market it how do you expect people to buy your game? Good faith? Perhaps from people who know yoyur previous work but not from the masses. Im afriad business doesnt work like that.

Good luck anyway
Marketing isn't my business now.
If I presonally would do it, then there will be other picture, like it was with Il-2.

Also, there is other ways of marketing in comparison to usual things.
Trust me I have really good experience with this.
  #3  
Old 02-05-2011, 06:41 PM
Tvrdi
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Oleg, 10 years passed after my first online dogfight in IL2....are you too excited because we will all clash online, again, in.....COD...? There will be always complains and suggestions but never forget ppl who do respect your work and your cooperation with community.....thank you again.
and maybe one interesting question.....how is engine overheating modelled? I suppose it is much better than in IL2 where it had some weak points.....
  #4  
Old 02-05-2011, 07:42 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Tvrdi View Post
Oleg, 10 years passed after my first online dogfight in IL2....are you too excited because we will all clash online, again, in.....COD...? There will be always complains and suggestions but never forget ppl who do respect your work and your cooperation with community.....thank you again.
and maybe one interesting question.....how is engine overheating modelled? I suppose it is much better than in IL2 where it had some weak points.....
Thank you.
Yes, much better in terms of precise.
  #5  
Old 02-05-2011, 07:56 PM
Gamekeeper Gamekeeper is offline
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This is one of the most informative threads I have seen on this board. Thanks Oleg and Luthier for spending part of your weekend answering questions very helpful indeed.

I am currently compiling an FAQ covering what has been said in this thread I hope it will provide an easy reference to all the details we have been given in these 34 pages.

Airwarfare FAQ: Game Features

Last edited by Gamekeeper; 02-05-2011 at 07:59 PM.
  #6  
Old 02-05-2011, 08:07 PM
Ironman69 Ironman69 is offline
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Oleg, can you tell us more about how you coded joystick inputs for CoD? Do you still use the X, Y, Z axis? ie.. 10 20 30 40 50 ...100 ? Is this input customizable by the player?
  #7  
Old 02-05-2011, 08:16 PM
Aquarius Aquarius is offline
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Quote:
Originally Posted by Gamekeeper View Post
This is one of the most informative threads I have seen on this board. Thanks Oleg and Luthier for spending part of your weekend answering questions very helpful indeed.

I am currently compiling an FAQ covering what has been said in this thread I hope it will provide an easy reference to all the details we have been given in these 34 pages.

Airwarfare FAQ: Game Features
Truth, how many other game developers are sitting in front of computer in saturday evening and discuss and answer questions to their community?...

Compilation of FAQ is a great idea - it would be nice to collect some recently told features from more than only this one thread. It could usefull especially for such a lazy smegs like me
  #8  
Old 02-05-2011, 08:32 PM
Gamekeeper Gamekeeper is offline
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Originally Posted by Aquarius View Post
lazy smegs like me
You sound amply qualified to help, anyone can register and help compile the FAQ through our forums
  #9  
Old 02-05-2011, 08:36 PM
Hecke
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Quote:
Originally Posted by Gamekeeper View Post
This is one of the most informative threads I have seen on this board.

You know why this is one of the most informative?

Because some people here "dare" to ask questions to the devs about features and other stuff.

If there weren't all these people complaining about us asking questions, it would be a short thread with a load of interesting information in a sort of Q&A.
  #10  
Old 02-05-2011, 06:44 PM
sk065 sk065 is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Marketing isn't my business now.
If I presonally would do it, then there will be other picture, like it was with Il-2.

Also, there is other ways of marketing in comparison to usual things.
Trust me I have really good experience with this.

Fair enough!

I look forward to seeing the final result and hope Ubi gives you the chance to continue your hard work.

Regards
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