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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Pretty sure that both Oleg and Ilya have posted on these topics before, or are misleading questions. 1. They have said they don't want to make misleading and shopped videos like other companies do. Most companies' early videos are teaser trailers that are rendered and not in game. 2. Ubisoft made the release statement, and they really don't give 2 shits they just want to get money. 3. I would hardly call those the "Main attractive features" sure they are great, and it has already been told to us that it just won't make initial release. This is the team that has continued to support a decade old simulator WHILE making a brand new significantly cutting edge simulator 4. The DRM doesn't sound awful, but 1C Maddox has little input on this, and yes I am against limited install DRM even if this isn't super restrictive like some we have seen in the past from Ubi. 5. This is far from half finished, and they have to get their money to continue supporting themselves and their families. They will support this game they aren't some huge dev house that fire and forgets what they make. They have proven that if nothing they are loyal to their fans. I have to say yes I am a little disappointed about some of those facts (dynamic weather and DRM to be specific), but I have faith that 1C Maddox will support this simulator for years to come, and any features that aren't ready the day of release won't be as important as the features that are. Furthermore, that features that have been promised to this community will be in in future releases, and I don't believe it will be only with the purchase of expansions like other dev houses would do. They will be patches given freely, and that expansions and additions to the title that are paid for will add much more life both online and in single-player modes. Once again Thank You to all the people at 1C Maddox for all your hard work and your diligent attention to this sometimes winy community. |
#2
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Well theres no point sending the game to be reviewed by any PC mags without at first telling the potential reviewer what system specs he/she need to run the game smoothly, the first thing anybody will do in a battle of britian sim is whack the detail up and try and bomb London or defend it. As luthier as said this will only create a slide show hence the game review score will ultimately be very low.
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#3
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Last edited by Kikuchiyo; 02-04-2011 at 11:52 PM. |
#4
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Ilya answer the phone
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#5
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Last edited by Tree_UK; 02-05-2011 at 12:12 AM. |
#6
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Here is your real answer, Tree : The reason that the Devs are holding back is that 99.99999 percent of the people that are coming here are going to buy COD based on what they have seen so far, and wasting time that can be used to further improve the game to try to make you happy is just stupid, because you'll never be happy with anything, you've proven it just as well as Oleg and his fine crew have proved that they can make (most of) the rest of us happy. Back to the ignore list with you..... |
#7
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Last edited by Tree_UK; 02-05-2011 at 12:28 AM. |
#8
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From what I have seen for Cliffs of Dover and from this development house I have faith that this will be the finest CFS any of us have seen. Rise of Flight released with only what 4 planes? The only other "hot" combat flight sims out there are the DCS series and each of those two sims only cover 1 plane each, and they don't have as advanced of a flight model or damage model from what I've seen. I honestly believe even with an earlier than fully ready release of Cliffs of Dover may truly be able to reinvigirate the genre as a whole. I myself have convinced at least several (3) other people to give this game a go, and none of them are fans of flight sims, but have a passing interest in the concept. Instead of arguing in and amongst ourselves and moaning over possible bad reviews from paid to review games reviewers it is WE who need to spread the word, and nitpicking over minute details detracts from it all. We should be the heralds we shouldn't be arguing because the shade of the insturment panel is off by 1 metric, or of HDRR vs their own ground up lighting system. We need to be bringing fresh blood in with as much tenacity as 1C Maddox is trying to do with scalable difficulty. |
#9
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The absence of a "high end gaming computer" video clip is NOT a make it or break it issue...most people don't have a "state of the art" machine, and most people feel better about buying a game that looks and runs "as advertised"...I feel better knowing that I can get close to the results I have seen, in the up-dates, without having to spend $500 to $1000. How many times have we been let down by dishonest advertising campaigns that dangle flashy video clips and Photoshop enhanced combat sequence that look nothing like the actual game? Too many times to count...thats how many. Yea...ok, it might be interesting to see how the game would look on an expensive machine, but we all know how anti-aliasing works, and we all know that the more you spend the better it looks. This is not a critical area...its a puff piece. |
#10
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