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#201
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DX11 will grow with time. |
#202
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I have only an upstream that low. But for lots of players the downstream has to be high not the upstream. |
#203
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#204
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http://www.anandtech.com/show/2716/8 Simply put in general, DX10 was a new pipeline/system that people had to learn but gave little-no benefits. DX11 is a upgraded version but its far more efficient, has far better features and is easier to work with/program. In fact DX10 originally was meant to be what is now DX11 but I believe they released it early to coinside with Vista. |
#205
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Sorry should have selected only the text that I was referring too.
I code for a living but program in DX as a side hobby, and in terms of difficulty, the changes I've had to do to my code was minimal. I can understand it being difficult for full blown development teams to modify an existing graphics engine or create an entirely new one but that is more of a man power / cost issue. If you structure your code properly from the start, the API calls you make from your code should be invisible to the operating system, i.e. I write a function to pixel on the screen, my code doesn't care what DX version is installed on the PC or what DX version the graphics card can use, the code automatically calls the appropriate DLLs to draw that pixel. |
#206
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I see that the recommended system specs for Rise of Flight are, for the CPU:
Intel® Core™ Quad 3 GHz or Intel i7 3 GHz These are higher than the recommended CoD CPU specs which are: Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz I am no expert, but how/why is this? ROF is an older game (albeit not that old), so shouldn't it be less demanding? Or is it testament to the coding skill of Oleg and team that they have managed to get more from less? Or is there simply more detail in ROF? PPanPan
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Intel Core i7 2600 3.4 GHz | 1GB Gainward GTX 460 GS | Corsair 4GB XMS3 PC3-12800 1600MHz (1x4GB) | Gigabyte GA-P67A-UD3P B3 (Intel P67) | Windows 7 Home Premium 64 BIT | 600W PSU | 1 TB SATA-II HDD 7200 32MB | 22" Samsung T220 screen. |
#207
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what about Ati 5970 and in general Crossfire and SLI support ?
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#208
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#209
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Oleg said along time ago that Multi GPU's will be supportd.
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#210
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Wasnt here by that time then,thanks!!
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