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IL-2 Sturmovik The famous combat flight simulator.

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  #261  
Old 01-27-2011, 05:28 AM
AdMan AdMan is offline
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Originally Posted by ElAurens View Post
Satellite imagery is a major failure in a WW2 combat flight sim for a couple of reasons.

1. There are no satellite images from the WW2 period. Any photos from space are just plain wrong in details.

2. Satellite image ground textures only look good from a distance. If you are taking off or landing, or involved in low level work of any kind the obvious pitfalls of this approach are all too obvious.
that's why you do a combination of both, you can take a satellite image, edit those images to remove things that dont pertain to the period. You can then use it as a template to lay out your 3d objects, trees etc. You could even just use it as a template pulling general layouts and textures from it then scrap the image itself or keep parts in certain areas. This is basically what was done for the towns/city, they had maps/satellite and were arranging streets and houses on top of the image. It doesn't look like they used the same technique as much for rivers, trees, and land plots.

also I think using individual trees has major limitations and is a performance hog.

Last edited by AdMan; 01-27-2011 at 05:45 AM.
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  #262  
Old 01-27-2011, 09:50 AM
tintifaxl tintifaxl is offline
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Quote:
Originally Posted by AdMan View Post
that's why you do a combination of both, you can take a satellite image, edit those images to remove things that dont pertain to the period. You can then use it as a template to lay out your 3d objects, trees etc. You could even just use it as a template pulling general layouts and textures from it then scrap the image itself or keep parts in certain areas. This is basically what was done for the towns/city, they had maps/satellite and were arranging streets and houses on top of the image. It doesn't look like they used the same technique as much for rivers, trees, and land plots.

also I think using individual trees has major limitations and is a performance hog.
And we would never be able to afford that. But then I'm quite content with the eye candy in COD.
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  #263  
Old 01-27-2011, 10:59 AM
Redwan Redwan is offline
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Originally Posted by Sutts View Post
Nice shots Oleg, thanks.

I see sea birds in shot 9, great stuff.

Nope. It's just some dirt on your screen ...
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  #264  
Old 01-27-2011, 11:51 AM
NLS61 NLS61 is offline
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Do I see somebody running for his life towards the bow of that mercanter under attack?
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  #265  
Old 01-27-2011, 12:44 PM
speculum jockey
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Do I see somebody running for his life towards the bow of that mercanter under attack?
No, you see a chunk of debris flying towards the front of the boat.
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  #266  
Old 01-27-2011, 04:00 PM
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Richie Richie is offline
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Originally Posted by speculum jockey View Post
No, you see a chunk of debris flying towards the front of the boat.

No it's a sailor
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  #267  
Old 01-27-2011, 05:18 PM
Blackdog_kt Blackdog_kt is offline
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I was actually curious about the same thing, so when the link came up to download it in high quality i did and watched it again.

I paused it at that frame and it seems to me that it's a piece of the ship's cargo (a crate or something) that gets flung towards the bow from the explosions.
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  #268  
Old 01-27-2011, 06:32 PM
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No it's a sailor

Yeah. It's a Lego Sailor.
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  #269  
Old 01-27-2011, 07:15 PM
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Richie Richie is offline
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I can't wait to see what he looks like close up.
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  #270  
Old 01-27-2011, 09:52 PM
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I must say, that for a blocky bloke he's pretty nimble.
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