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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Which GPU is in your system? | |||
GTX 295 or lower (DX9/10) |
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75 | 32.47% |
GTX 460 or higher(DX11) |
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58 | 25.11% |
ATI 4xxxx or lower(DX10/9) |
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43 | 18.61% |
AMD 5xxx or higher (DX11) |
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55 | 23.81% |
Voters: 231. You may not vote on this poll |
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Thread Tools | Display Modes |
#1
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In case you have already ordered a new one but not installed yet, feel free to check the box for the new one.
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#2
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5870
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#3
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HD 4850. Around 6/2008 it was the chip/card with the best price/performance on the market. I have no intention to upgrade anytime soon.
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#4
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Is it possible to implement a : will you be upgrading within the next 3 months?" type question so we can see how many are upgrading?
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#5
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Ati/amd 6870
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#6
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ati 4600... I will have to upgrade for COD.
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#7
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Recently upgraded to a 460 GTX, It will be interesting to see how BoB(AKA COD) handles SLI. It will be a cheap upgrade for me to get another 460.
Cheers! |
#8
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Ati 4890 and no intention of upgrading for at least 6-12 months, unless a major bargain comes my way. Spending the money is not justified for me when:
1) The game looks good enough to me as it is on the development screenshots, the only thing i'll need to do is enable anisotropic filtering and antialiasing and i'm good to go. 2) I don't play any games where GPU performance is critical like first person ones. By the time i get a DX11 card i guess a 69xx or equivalent could be less than 200 Euros. More bang for my buck that way and i can totally live with a bit less polygons and for example, 1024x1024 instead of 2048x2048 sized textures for a few months. As long as it looks like the development screenshots with a few filters thrown in and runs smoothly, i'm covered in the graphics department. It's the new game mechanics i care most about. It's a game about aircraft, it already looks like aircraft, what i want to know is how much it sounds, flies and operates like aircraft. The latter two being the main distinction between a simulator (that i guess most of us are after) and any other gaming genre that includes some highly detailed 3d models of real aircraft which might not really behave as such. The eye candy is good enough, let's see what's under the hood ![]() |
#9
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Near 50% dx11...
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#10
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They could just post their plans here. |
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