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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-02-2011, 07:31 PM
Xallo Xallo is offline
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I still can't run effects=2 on my rig! It's worse fps than DCS:a10c at low level, when blasting all guns on a 110!
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  #2  
Old 01-02-2011, 07:38 PM
Flanker35M Flanker35M is offline
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S!

Even Oleg has said the Effects=2 is buggy and NOT recommended. True FPS killer on any rig out there. So stick to Effects=0 or 1.
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Old 01-02-2011, 07:51 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Flanker35M View Post
S!


These days AMD can do all the same tricks in OGL than NV can. And there is not much AMD can do if the code is specifically tailored to suit NV. Or should they create a profile in drivers that cheats IL-2 to believe all cards are NV? I do not think they would do that.


You do know this:

The OGL config is the only optimization area, this is where IL2 applies the settings.

Perhaps you could start there as IL2 wont recognize what GPU you are using unless you tell it, in the OGL, if the ATI drivers are optimized as Nvidia are then they will run the same settings if not then ATI have to make the drivers to run the same as Nvidia.

I cant for the life of me see what it has to do with TD

Its a ATI thing surely ?

Last edited by KG26_Alpha; 01-02-2011 at 07:57 PM.
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Old 01-02-2011, 07:59 PM
Flanker35M Flanker35M is offline
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S!

It is. The thing goes back to original IL-2 and had email exchange with Oleg and programmer of IL2 about it. IL2 is NV optimized due various reasons. Period. On the other hand it could be hard to press AMD to make any specific changes to their drivers for a game over 10 years old when there is a ton of "boom headshot" games that draw most attention

I can set my card as NV in IL2 setup but if looking at the console you see that the game reverts to a generic 3D algorithm no matter what. Same applies to water, set it to 3 or 4 and you end up with 1.

Also the slight issues with AMD seems to be the water mainly. I benched this a lot lately and it seems that the water itself is a piece of cake for AMD but when Perfect is enabled the sky reflection moving on the water surface causes slight stutter at certain angles and loss of FPS combined with water splashes. This was not the case with NV card I used.

Anyways if TD could check this then it would be nice. If too much of a work then no can do. Yet for one game I do not change my GPU, other games run perfectly with AMD cards
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