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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Exactly. His reaction is quite funny...
IIRC the server can set by mission so you can have external F2 only while taxiing. Ofcourse... the client can always choose not to play such mission... ![]() |
#2
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For me major part of this game is the fun in trying to maintain visual and build situational awareness while being caged in the cockpit. Of course you could say "don't then use externals" and I can say in advance I don't. However it is more interesting to fly if the settings are the same for all. |
#3
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moilami
These settings would be for all on the server if set. I prefer Full Switch myself. But as you say finding a decent full switch server is getting more difficult. I also have a hard time finding others who will to play at those settings. So when I host I set these parameters, allowing myself the full switch feel once air born. With the confidence I'm not being hunted via padlock or outside views. I find it quite disappointing to fly a different route every sortie to get found each time by the same foe. But a lot of guys have trouble with the layout of some mission builders airfields. And in real life they would be allowed to walk around, and get a feel of the place long before they ever climb into the aircraft and try to taxi out. Full switch does not allow that, Period! That is unrealistic! And unfair! I also allow padlock for ground objects only. Two reasons. 1) Several of the guys are gaining years and loosing eyesight, this allows them the ability to enjoy the game still by finding targets.(its the least I can do for the old fighter jocks now stuck in ground pounders) 2) Besides it just AI objects and equipment. No Humans are getting hosed by it.
__________________
JO Top Gun 2009/2010 ![]() In the heat of battle you will not rise to the occasion You will shrink to the level of your training Music at Reverbnation |
#4
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+1
I don't really mind full switch, but I hate the accidents on runways and fields, especially in co-op or squad missions, due to poor visibility. How many times did I or someone count the planes leaving in front, start to roll and hit the guy in front, or get hit by the guy behind. A ground controller that waves or a radio message that you're clear would do the trick, or canopies that open. But I don't see those appear in any official version of the game anytime soon. |
#5
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Now the problem seems to be that you fly with people who don't know the basics or just lack the discipline needed. I suggest you to join in some very great squadron where things are teached and which doesn't lack the discipline. If you don't know what to join, just join in =69.GIAP= and they will teach you everything and you can enjoy disciplined group takeoffs in SEOW missions like I did once in the first plane on the runway as a rear gunner of IL-2. I saw plenty of fighters behind my plane, and they all swiveled 40 degrees to the left like some group of highly trained soldiers. After that the IL-2 taxied out of the runway to the taxiway to wait for fighters to take off first, and I watched one by one each fighter swiveling back and taking off. Was awesome to watch many La-5FN and Yak-9U doing it! With some kind of sucky God Modes much would had been left unseen. (Not pointing and blaming anyone. Play as you enjoy the game the best, but don't blame the game and difficult realism settings of the lack of training and disorganised undiscplined pilots. Wise men see the real problems and work on them.) Edit: I don't fly anymore for =69.GIAP= and I don't represent them in any way. Last edited by moilami; 12-27-2010 at 10:13 AM. |
#6
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moilami
Any of us that have been in this sim from the onset, know and fully understand your point of view. Some even appreciate it. But sadly Most Don't, or don't have the time to play hardest settings, to gain the skill to perform over and above realistic. As if there is such a thing, it is a game after all. Game hence the word fun. As in SEOW or the Giap, I'm quite familiar with both, and the people involved. I just don't have the time to be there. Well I have the time, but my schedule has me 180 off. And with that, I'm playing with people on the other side of the world. I like and enjoy, more than I'm worried about playing Full switch. Any of these settings as Bearcat are available now, but not officially. Thus the reason I fell into appreciating them. And since we know it can be done, then it shouldn't be too tough to implement. But we can't talk about those, IE reason for original post edit. As for your stanch attitude on we don't need more difficulty settings. It would be server side setting. If you don't like the settings fly elsewhere. You've said it several times now. Quote:
No one here has requested or considered Squashing your preferred settings or enjoyment of the game to be changed. As for the mission builders making a mess of the airfields, I agree, but some of them have done it soely trying to force pilots from just randomly scrambling. And if your on a Map for the first time, you have no support form the Game to know the airfield better. The brief could, but having text to explain isn't sufficient. The Game map doesn't zoom in to show you an overhead either. This has always been a pet peeve of mine and this game. It knows what the airbase is once spawned, Why can't the game map on the briefing screen know it as well. Your not going to get all missions makers to make a printout of the airfield. And even if they they did, there is no easy way to pass the information to all who join randomly with a server.
__________________
JO Top Gun 2009/2010 ![]() In the heat of battle you will not rise to the occasion You will shrink to the level of your training Music at Reverbnation |
#7
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![]() what he really means, is that he likes playing with people on the other side of the world that he can shoot down and then shoot them again before there chute opens, grrrrrrrrrr ![]() |
#8
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#9
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If you want to get a better knowledge about the airfield you must do some kind of "training mission" and fly around it. Or taxi a sightseeing tour around the airfield ![]() Edit: I know nothing of real flying but some things are just pure logic. |
#10
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I agree 100% and this is actually very very doable as it is already being done and could easily be implemented in to the sim ...
External Self External All External F Extarnal E External on ground only F External on ground only E and the ground padlock optons Toad mentioned.. as that is a problem for me now.. finding targets.. and it sometimes takes the fun out.. and that is what this is all about really... Last edited by Bearcat; 12-26-2010 at 09:47 PM. |
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