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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-19-2010, 07:43 AM
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klem klem is offline
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..............
IIRC long time ago when news about SoW started Oleg confirmed only dual core support. If they implemented support for more than two cores it would be a pleasant surprise. The fact that we will have x64.exe is more important that +6 core support. .................
I hope he has by now! I don't know what's involved in making it run on more than two cores but "flight sims tend to be CPU rather than GPU limited" (a quote I picked up somewhere) so that has to be an important focus for him in a cutting edge sim. Anyone upgrading for SoW now is going to have more than two cores and will be pretty £!$$*^ off if they can't get the best out of their investment. I know I will be.

Can you imagine Oleg saying (eventually), "best system requirements AMD 3800+ dual core CPU (recommend overclocking)" ?!

btw the 64 exe won't be available for some time and won't be as important as multi-core (another quote I picked up somewhere, please don't shoot the messenger).
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Old 12-19-2010, 08:05 AM
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btw the 64 exe won't be available for some time and won't be as important as multi-core (another quote I picked up somewhere, please don't shoot the messenger).
What the ...? Didn't Oleg see what happens with only 2 GB of Ram at Igromir?
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Old 12-19-2010, 08:17 AM
swiss swiss is offline
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What the ...? Didn't Oleg see what happens with only 2 GB of Ram at Igromir?
1st: klem is not oleg or part of the dev team
2nd: Oleg programmed it, he probably knows better than you what he does.

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Old 12-19-2010, 09:05 AM
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klem klem is offline
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1st: klem is not oleg or part of the dev team
2nd: Oleg programmed it, he probably knows better than you what he does.

Quite right.
But Oleg did say in a post during the last couple of months that the 64 exe would not be available for a while as they have more pressing things on their minds. Thats all I know.

Then again it's my understanding that 32 bit supports 3.?? Gb RAM and can assign a full 2Gb RAM to a 32bit application. That's much better than trying to share a bare 2Gb RAM across the system AND the application as the Demo PCs apparently had to.
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  #5  
Old 12-19-2010, 11:28 AM
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Originally Posted by swiss View Post
1st: klem is not oleg or part of the dev team
2nd: Oleg programmed it, he probably knows better than you what he does.

@ 1st: Bananas are crooked.
@ 2nd: Not only better than me.

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  #6  
Old 12-19-2010, 08:26 AM
LoBiSoMeM LoBiSoMeM is offline
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People thinking about ATI/NVIDIA support and I only can think about multi-core full support and x64 memory adress.

I dream with devs working hard in these two points. It's time to go in this direction, and people with less than 4GB of RAM and x4 CPU starts to think about some upgrade...

In sims, will be a must: much more performance for less money, with fully optimized engines for x64 and x4 or more cores.
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Old 12-19-2010, 11:56 AM
JAMF JAMF is offline
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Originally Posted by LoBiSoMeM View Post
People thinking about ATI/NVIDIA support and I only can think about multi-core full support and x64 memory adress.

I dream with devs working hard in these two points. It's time to go in this direction, and people with less than 4GB of RAM and x4 CPU starts to think about some upgrade...

In sims, will be a must: much more performance for less money, with fully optimized engines for x64 and x4 or more cores.
I hope Mr. Maddox at least meant he's programmed for two threads. Since people noticed smoothness, when they upgraded to 2 cores with IL2, I'd expect more smoothness. At least the programming for 2 threads can divide the calculations. One for the flight model and one for AI, ballistics, weather, logistics, special effects and other calculations. The other 2 cores/threads on a 4 core CPU can and will be used by the OS for everything in the background. Teamspeak/Ventrilo, FRAPS capturing, HD activity and what not.

So one can see that programming for 2 threads will necessitate at least 3 cores for smooth operation. When we look at the Steam hardware survey, 63% has less than 3 cores!!! 51% has a CPU speed between 2.3 and 3GHz. Just 40% has 4GB or more in their system.

One can't blame 1C for developing the programme for the largest customer base. Going by these numbers you'd get the following minimum recommended system specs:
Code:
            Minimum - Recommended:
CPU: 3 cores 2.4GHz - 4 cores 3GHz
RAM:            3GB - 8GB
OS:      Windows XP - Win7 64B
HD space:      10GB - 20GB
VRAM:   512MB SM3.0 - 1.5GB SM3.0
DirectX:       9.0c - 9.0c (*)
(*) Hey, Mr Maddox never said DX11 was needed, only "supported". That's like saying it's programmed for DX8 and will run on higher spec'd systems.

[EDIT] To put this back on topic: 60+% of DX11 GPUs in the survey is AMD, so nVidia isn't likely to have pushed for DX11 implementation.

Last edited by JAMF; 12-19-2010 at 12:05 PM.
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  #8  
Old 12-19-2010, 12:04 PM
swiss swiss is offline
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You get those Steam numbers because a lot of ppl (I guess) play on the laptop, where duocores still are very common.
But then again the steam average is useless - flight sims are a niche, if you play them on a laptop your not really the average flight sim customer.
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Old 12-19-2010, 12:14 PM
JAMF JAMF is offline
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Originally Posted by swiss View Post
You get those Steam numbers because a lot of ppl (I guess) play on the laptop, where duocores still are very common.
But then again the steam average is useless - flight sims are a niche, if you play them on a laptop your not really the average flight sim customer.
Sure, but with such a large survey, one can get a good idea of what's out there.

If they want a better grasp of their user base, they can add an information gathering HW/SW tool to "Patch 4.10" and get that data send back home.
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  #10  
Old 12-19-2010, 12:22 PM
swiss swiss is offline
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Originally Posted by JAMF View Post
Sure, but with such a large survey, one can get a good idea of what's out there.

If they want a better grasp of their user base, they can add an information gathering HW/SW tool to "Patch 4.10" and get that data send back home.
A survey on a the il2 community will do no good - we have lots of ppl playing on stone age PCs.
Why? Because Il2 runs pretty ok on those toasters, there was no need for a new system.
A survey on the dcs/ed forums would get more realistic results.

Again, a guess.
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