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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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A note on briefings
We have always needed a more structured approach to creating briefing documents. Having pre-sets on drop down entry selectors for time of day, weather, etc. Having a dedicated block for Mission ID, Mission description In other words we need an efficient way to create briefings that have several consistent possible values, along with a lengthly description. Combat briefings should be formatted wiht basic criteria to all missions, with a text box for elaborating on the description of the mission. Each mission briefing always requires specific information that pretty well applies to all mission briefings. A large text entry box could complete the briefing package, This is an important issue. Any mission builder can tell you just how time consuming and tedious it becomes after spending so much time actually building each mission... then having to create briefing decriptions. I see the briefing mentioned in the GUI, but I don't really know how far that goes or just what it means. All it would basically require is a text editor with some pre-sets and a large text box to create consistent briefing documents. Last edited by nearmiss; 12-05-2010 at 06:08 PM. |
#2
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#3
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![]() Personally it's gratifying to see the shape of the new FMB is not radically different from the IL2 original. Learning the new settings and applying them onto a well-known framework will be better than trying to learn a whole new system, and I hope to be writing missions quite early on. Another point is that I expect to still be flying FB after Storm of War commences - specifically 4.10 and UP - which is another good reason to have a similar FMB setup. Thanks for this exciting update, Brando
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#4
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Hi Oleg,
Nice updare... Speaking about interface, I have a simple request to facilitate navigation: in the minimap when flying, or before takeoff one should be able to draw lines between waypoints with mouse click and draw, getting distances and headings. simple yet very useful. Cheers, Insuber |
#5
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S! Guys,
I like the fact that the FMB is not far off from the IL2 MB, reason being that yes it is a very easy MB to learn and not so technical. I fly Rise Of Flight as well and there MB is very complicated to learn but still very good. So that fact the learning curve is not going to be so steep is a good thing IMO so well done Oleg and keep up the good work. Merry Christmas Oleg to you and your family and your team. O_Smiladon
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Win 7 64bit I7 930-CPU Quad core ATI HD6950 2gig 6 Gig Ram, Kingston hyper Blah blah X58 Gigabyte M/Board |
#6
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Hello Oleg, thank you for the surprise you gave us for these weekends.
There are some ideas and concerns I would like to share with you and readers.
Oleg, wish you the best to you and your team. |
#7
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Oleg, if possible.
Allow beta release of limited version of SOW to a few competent mission builder enthusiasts. It could be a very limited beta that is just FMB with SOW data to work with. You could save alot of time. I know there are some MB who have been building missions for close to 10 years who would be pleased to help. You could get some very good input from the people who know the finer points and issues of mission building using the IL2 FMB and 3rd party FMB tools. This would allow you to get some very excellent information about the FMB tool you plan to release. It would provide you information you really need as far as the capabilities of the FMB usage from people who have years of experience with it. I'm sure you could count on IL2 MB users to pitch in help. |
#8
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FMB very cool and powerful, lot's of time involved, and much testing. It certainly will be more of a pleasure with the new refinements, can't wait.
![]() Getting an "Error message" after a placement if in conflict, would be awesome
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 12-05-2010 at 08:48 PM. |
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