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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 11-26-2010, 11:02 AM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Cheers for update Oleg, we all have 'one of those days' lol.....we are snowed under in my part of England too, but I love snow anyway hehe; I should move to Russia!

+1 on the second shot, looks great and the clouds are looking very impressive. I like the grass/reeds surrounding the crashed Hurricane too.

Oleg, I know you are not a big fan of force feedback, but you mentioned a while ago that there was a possibility it could be 're-worked' in future, as new tech like the G940 has been released. I do not expect this on first release, but it would be great if it could be done somewhere down the line. FFB has pro's and cons, and can never be fully 'realistic', I accept. But a lot of people do use it, and in some ways it adds a lot to immersion. (silly cannon vibrations etc aside.) Do you have any further comments on this? (when you are feeling better of course, no hurry.)

Also, will dual GPU cards see any benefit in SOW? I'm hoping you can answer this as SOW seems to be not too far from release.

Thanks kindly.

Last edited by RCAF_FB_Orville; 11-26-2010 at 11:51 AM.
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  #12  
Old 11-26-2010, 11:02 AM
Desode Desode is offline
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Thanks for the update Oleg.
These friday morning updates make my week, and these are some Great Shots !
I hope your day gets better.
Sincerely, Desode
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  #13  
Old 11-26-2010, 11:10 AM
Col.Flanders Col.Flanders is offline
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Thanks again for our Friday fix!

Shots one and two are splash screens surely? The difference in quality of clouds as just one example is enormous. Shot one, especially, looks like a painting with regard to things like detail in faces of crew and overall softness.
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  #14  
Old 11-26-2010, 11:12 AM
Dano Dano is offline
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Quote:
Originally Posted by Col.Flanders View Post
Thanks again for our Friday fix!

Shots one and two are splash screens surely? The difference in quality of clouds as just one example is enormous. Shot one, especially, looks like a painting with regard to things like detail in faces of crew and overall softness.
It's right there in Oleg's post.
Quote:
Originally Posted by Oleg Maddox
Couple of backgrounds from the game menus and 3 shots:
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  #15  
Old 11-26-2010, 11:13 AM
Katkatman Katkatman is offline
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In fifth shot the pilote looks slighty leaned on the left side.
Doesn't the pilots corp will interact with the aircraft position ?
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  #16  
Old 11-26-2010, 11:13 AM
Col.Flanders Col.Flanders is offline
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Quote:
Originally Posted by Dano View Post
It's right there in Oleg's post.
Oh, sorry. I read his post before he edited and only just got to reply now.
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  #17  
Old 11-26-2010, 11:15 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Katkatman View Post
In fifth shot the pilote looks slighty leaned on the left side.
Doesn't the pilots corp will interact with the aircraft position ?
interacting a bit It is visible well in a cocpit, say, of two seater...

Last edited by Oleg Maddox; 11-26-2010 at 11:17 AM.
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  #18  
Old 11-26-2010, 11:16 AM
sorak's Avatar
sorak sorak is offline
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Quote:
Originally Posted by RCAF_FB_Orville View Post
Cheers for update Oleg, we all have 'one of those days' lol.....we are snowed under in my part of England too, but I love snow anyway hehe; I should move to Russia!

+1 on the second shot, looks great and the clouds are looking very impressive. I like the grass/reeds surrounding the crashed Hurricane too.

Oleg, I know you are not a big fan of force feedback, but you mentioned a while ago that there was a possibility it could be 're-worked' in future, as new tech like the G940 has been released. I do not expect this on first release, but it would be great if it could be done somewhere down the line. FFB has pro's and cons, and can never be fully 'realistic', I accept. But a lot of people do use it, and in some ways it adds a lot to immersion. (silly cannon vibrations etc aside.) Do you have any further comments on this?

Also, will dual GPU cards see any benefit in SOW? I'm hoping you can answer this as SOW seems to be not too far from release.

Thanks kindly.

+1 I feel the same about Force feedback. Especially for this year of planes. I know it cant be fully realistic but does add immersion. I would love an updated/improvement in the force feedback as well somewhere down the line.
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  #19  
Old 11-26-2010, 11:17 AM
Flanker35M Flanker35M is offline
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S!

Nice update. Thank you. Have a nice weekend and get some rest.
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  #20  
Old 11-26-2010, 11:22 AM
Meusli Meusli is offline
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Are shots one and two artists paintings? If not then WOW! Also the last shot shows some different grass than what we have seen before, looks like the best grass I have seen (not straight but bendy).
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