Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Konung 3: Ties of the Dynasty

Konung 3: Ties of the Dynasty RPG based on the Scandinavian and Slavic mythology.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-04-2010, 03:31 AM
LordArion LordArion is offline
Registered Member
 
Join Date: Jun 2010
Location: Kern County, California U.S.A.
Posts: 3
Question Becoming Militia

Hi! Am playing Konung 3 for the first time and chosen Constantine the Byzantine as my character. My problem: I've Paid off the Bursar and done the Quartermaster's quest to find the crooked merchant (Feodan?). But I don't know where to go from here. Talked to Quartermaster, Captain, Militia Leader, and Bursar, and they have nothing more to say than "End Conversation" or to leave them alone! How the hell do I leave this "No-Horse Town", anyway???

***Never Mind... Found Out You Have To Talk To Captain After Quartermaster... Otherwise, You'll Get The Glitch!*** And his name is PHOTIUS (What was I thinking???)

Last edited by LordArion; 11-05-2010 at 06:27 AM. Reason: Found Answer!
Reply With Quote
  #2  
Old 11-25-2010, 07:17 PM
carl_60423 carl_60423 is offline
Registered Member
 
Join Date: Nov 2010
Posts: 2
Default

I had this problem and I had to talk to one of the guards by the exit (officially letting me know that I had to join the milita to exit) before I was allowed to join the milita.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:03 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.