![]() |
#81
|
|||
|
|||
![]()
Selective reading, Mastiff. He was also not thrilled that the previously relative security online is no longer. It was not only positive ...
|
#82
|
|||
|
|||
![]()
Whatever the Mods did for giving the sim new legs the division within the community the red vs blue mentality has put asunder. It can be put as simply as Mustangs vs 109's. Don't get me wrong having later marks or even earlier ones gave plenty to the mission builders and the maps were sorely needed, a lot of talent out there. But, they couldn't agree on anything, they had to put their own opinions into the mix and that doesn't work. I believe that the Original Mustang isn't correct but I have never flown one so it's only my opinion and nothing more. I like having a 4 engine Bomber even with a B-25 cockpit but that isn't what Oleg intended to do with his sim. If he had we'd have a lot of stuff with just plain wrong data and incorrect models. Yes the sim is old and he is making a new one to replace it and the fact that TD is carrying the torch now doesn't mean we should expect them to change the house rules about what is allowed. I will have two installs when the 4.10 comes out; one vanilla, and one Modded because I like the extra content. I'm sure that there will be servers for both, unfortunately some servers will be so specialized as to be impossible to match unless you already know what they are running. Will I be angry about it? Will I register my protest that it should all be locked back to vanilla? No, and why should I care what one squad does with their game or even a dozen squads in a myriad of possible add-ons? look at Red Baron, European Air War they are still hanging in there and getting new content from people who like to play those old sims as dated as they are. One day IL-2 will be like them and people will be on a forum like this begging for SOW to be locked again while some third party is making content for it. It seems rather pointless to argue about it from that perspective. The Mods aren't going to dissappear, they will only grow and grow complaining or begging for a lockout isn't going to do any good it's because of them that we even have new content to look forward to, embrace the now.
|
#83
|
|||
|
|||
![]()
I totally agree with you. There are offliners and onliners. Can't satisfy them all. And i don't think SOW is gonna be the solution for this matter. If people like SOW, it will be modded too. So the problems will arise again.
We've got IL2 stock and a lot of mod packs for IL2. To be honest i don't like the "uber" players on many servers and i don't like people who say they got the best FM. We can never "feel" the aircraft, so it's an endless discussion. I still enjoy my best sim every minute. When SOW is released i will see if it's better. Maybe i don't like the gameplay, who knows. Besides that, for 2010 standards, i'm not that impressed with screenshots and movies. For now, i certainly got better things to do than all these speculations. Please be satisfied with what we've got right now and show some respect for Team Daidalos. Last edited by Hawker17; 11-23-2010 at 06:58 PM. |
#84
|
|||
|
|||
![]() Quote:
1. HL (Hyperlobby), was there before IL2 Stumo v1.0 and was picked up by IL2 users because the UBI servers were useless and ended up dysfunctional almost from day 1 of IL2. 2. Lowengrin's DCG from CFS series was before IL2 v1.0 and developed for IL2. After Starshoy stopped supporting and developing IL2's Ngen and Dgen, Lowengrin filled a gap desperately needed from stock unsupported DCG. 3. Mat Manager was initially a useful program to make the default aircraftmarking look reasonable and enable the Swastika/Hakenkreuz. it later developed into a bigger program for tweaking the games settings. So none of these are included as content that required the SFS to be altered just programs that filled the slow failings of IL2 as it evolved and become full of bugs and out of date unsupported code. I like to see new DT content added, but fixing some of the old stuff first would be nice too ![]() . Last edited by KG26_Alpha; 11-23-2010 at 08:20 PM. |
#85
|
||||
|
||||
![]() Quote:
Seeing your comment on '2010 standards' speaks for itself, and would be a waste of typing to comment on.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#86
|
||||
|
||||
![]()
S!
I personally don't see any division and don't understand what the big fuzz is about. I have UP and whenever I need to go to a stock server (very often actually), I just enable the "stockyness" from JSGME. -Untamo |
#87
|
|||
|
|||
![]()
Just what i do, no problem at all. I can't really wish for more with all the different IL2 packs we've got right now. Well ehm... triggers... cough...
![]() @ THOR : About SOW graphics is my opinion, i see better these days. SOW will be modded too, it will only take some time (maybe years). |
#88
|
|||
|
|||
![]()
Sarcastic and bad faith mode on : If the planes had decent sounds and the FW190 had no bar in front of its gunsight, people wouldn't have cracked the code...
Sarcastical mode off : Honestly, mods brought a lot, even if I don't use them all. I enjoyed being able to fly at last french aircrafts, even if it was with an italian cockpit and if their FM is not totally accurate. It's just good to be able to do it. |
#89
|
|||
|
|||
![]()
Unlike Il-2, SOW is designed to be modable. It surely won't take years. At max a few months until Oleg releases the third party tools.
|
#90
|
||||
|
||||
![]() Quote:
Quote:
![]() Like others stated, Oleg is fully aware what mods did to this game.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
![]() |
|
|