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IL-2 Sturmovik The famous combat flight simulator.

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  #151  
Old 11-12-2010, 09:43 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Redwan View Post
Sorry to change the subject so abruptly ....
- Will we have complete cloud overcast ? Correct me if I'm wrong but this feature hasn't been shown yet in the Friday's previews.
Moving along this theme, I noticed in the nighttime shot the moon had a halo of cloud surrounding around it.

Will searchlights illuminate cloud cover at night?

Will large scale fires from night time raids be moddled and will the cloud cover above them glow?

Cheers!

Last edited by Skoshi Tiger; 11-12-2010 at 09:48 PM.
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  #152  
Old 11-12-2010, 09:44 PM
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Buglord Buglord is offline
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Excellent, looking forward to this.
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  #153  
Old 11-12-2010, 09:45 PM
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philip.ed philip.ed is offline
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Originally Posted by Oleg Maddox View Post
On some frame is visible direct split line of horizon. Not everywhere, because this line was damaged right before the Igromir and right before sone video I begun to record.

Sound. The sound you heard is the old try. Some time even missed. Because the final sound you will listen only in final release.

Colors are not final really

Camera: there is a lot of optoions, that are not tuned. But the amount of options - filmakers will be very happy.

Effects, rounds on the water, water itself, beach, trees lods - all should be tuned in better way or replaced already by the final effects that was implemnented insted of placeholders.

Traccers of different type (smoked for example). It is already, but not present in a video.

As I told this video is from early beta. How knows how much time it take to produce - will understand me. So... i wasn't able to put new scenes in already ready project sequence, except the change Russian for English.

On exhibition is also demonstrated separate presentation video about some unique technologies. Maybe I will do it late in english with new video materials, but more close to release. As well as Su-26 video also demonstrated. But Su-26 had not tuned igauges, had some glitches in the details of cockpit.
Thankyou so much for replying, Oleg; it's great to hear this from you, as your dedication to this is inspiring. In an age where most game-devlopers are just out to rake as much money as possible, it's a breath of fresh-air to have people like you (and your team) who are generally interested in producing the finest sim possible

It's great to know what you wish to include (or have ready to include) too. The video looks awesome, so it's hard to imagine how good it will look once it's been polished for release.

Thankyou for your time.
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  #154  
Old 11-12-2010, 09:47 PM
speculum jockey
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Originally Posted by MD_Wild_Weasel View Post
dear mr.Oleg , hi, and thanks for the marvelous eye candy, truly an awsome peice of artwork.Just one little thing that troubles me and before everyone jumps on my back i know its w.i.p BUt the engine sounds, they sound like il2`s , not being funny but the sound of a merlin is music to an enthusiast`s ears and i would end up mentally impaired if i had to listen to the fat bee that was stuck under the cowling in il2. Please tell that your not going to ruin your master peice by doin this to us again. Are you going to use real engine /gun sounds? Real meaty sounds please!!!!
cheers m8 and looking forward to flying with you in the virtual skies of Storm of war
Il-2's sounds were pretty good for their time, the problem was that they were designed for high-end audio equipment (good sound card and speakers/headphones) so you need that to get the full effect.

Also I believe someone already identified stock sounds from IL-2 being used in the video as placeholders.
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  #155  
Old 11-12-2010, 09:48 PM
Freycinet Freycinet is offline
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Some interesting things I noticed:

The British pilot slumping down in his seat when he is hit, quite a gruesome effect.

The German pilot shouting in terror when he goes down.

The smoke trails behind the planes being of quite low resolution compared to the planes and the sea. Obviously to save processing power, and hardly noticeable at the high speed the smoke billows out, but it can be seen in slow-mo. Clever programming.

German cannon shells exploding quite a bit below the tracers, I wonder if different trajectories are programmed for the different types of shells?

Chimney smoke going straight up. Wonder if wind settings will effect it?
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  #156  
Old 11-12-2010, 09:51 PM
scrope scrope is offline
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Originally Posted by Oleg Maddox View Post
To remove is more easy than to insert .
we will check with the map of diferent vegetbles and trees.
Hi Oleg, Your latest videos are excellent,
The trees are o/k on top of the cliffs, but there should not be any trees on the shoreline. I lived in Dover before the war right up to 1998 when we moved to Yorkshire, so know the area very well. No Fir trees though.
God bless you sir and your team. Pete.
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  #157  
Old 11-12-2010, 09:52 PM
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sorak sorak is offline
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UNBELIEVABLE

This game is definitly #1 in best games ever created in my mind.
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  #158  
Old 11-12-2010, 09:54 PM
Freycinet Freycinet is offline
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Originally Posted by scrope View Post
Hi Oleg, Your latest videos are excellent,
The trees are o/k on top of the cliffs, but there should not be any trees on the shoreline. I lived in Dover before the war right up to 1998 when we moved to Yorkshire, so know the area very well. No Fir trees though.
God bless you sir and your team. Pete.
Any memories from the Kanalkampf period?

Must be exciting to see this sim come along and having experienced some of these things yourself!
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  #159  
Old 11-12-2010, 09:59 PM
Redwan Redwan is offline
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Quote:
Originally Posted by scrope View Post
Hi Oleg, Your latest videos are excellent,
The trees are o/k on top of the cliffs, but there should not be any trees on the shoreline. I lived in Dover before the war right up to 1998 when we moved to Yorkshire, so know the area very well. No Fir trees though.
God bless you sir and your team. Pete.
I dont think that trees can survive on the edge of the cliff with the very strong salty wind but it's just a detail very easy to change.

In general, the BoB cliffs look great and the shores very photo realistic. Great Job ! The concurrence will look anachronic when BoB will be out !


Last edited by Redwan; 11-12-2010 at 10:11 PM.
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  #160  
Old 11-12-2010, 10:01 PM
engarde engarde is offline
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looking sensational.

cant wait to pick up a few copies.
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