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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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An Il-4 is in the works, as well as a flyable Pe-8.
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#2
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Flyable Pe-8? Whoah! That's the heavy I wished for the most!
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#3
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Are you serious???Where you read that??
That would be...more than awesome!A flyable Pe-8 would be a lot cooler than flying a B-17. BTW,is there any plans of making the FW-200 flyable? |
#4
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#5
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OMG!
It´s done already! Why isn´t going to be in 4.10? |
#6
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Because it isn't actually 'done already'? Though the 3d modelling looks well advanced, there are other issues to deal with. With 4.10 in its final stages of preparation, adding new content would be inadvisable in any case. It looks like being a real beauty though.
![]() I expect it will probably be added in the next patch, which hopefully will come relatively quickly as it won't be anything like as complex as 4.10. |
#7
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Exactly. Even 3D modeling isn't finished yet. The new external model is still under development, the fuselage turrets and navigator cockpits are in a very early stage of modeling. Pilot's and engine gondola turrets cockpits are finished in 3D (as you can see on the pictures), but not exported to the game yet.
There are still quite a lot of modeling and programming work left to do, plus development of an accurate FM (which is mostly trial and error and not so fast process). So, ATM, it is quite far from being finished. Besides, it never was planned for 4.10. Apart from Pe-8 there are also IL-4 and SB cockpits being developed by another enthusiast Russian modelers. IL-4 cockpit models are also in a quite advanced state ATM, currently their author builds navigator cockpit, while pilot and ventral turret are finished already. SB is in less advanced state, but hopefully will also be finished in time for the next after 4.10 add-on. Last edited by SaQSoN; 10-24-2010 at 06:51 AM. |
#8
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Not anywhere close... This is why modelers sometimes hide from the GP because it's misunderstood how much work is involved. The model has to be done several times over. There are several levels of detail, two damage model states for every unique segment, static parked aircraft state plus destroyed state, and that's just the exterior. Interior modeling is very intricate too and there are so many unique stations in a heavy bomber. Oh and I forgot that you also have to model the shadow levels of detail too.
It's a huge effort and it's moving along at a very fast pace (largely I suspect because Psy has been able to raise funds to pay modelers to do it to specifications). It'll be spectacular when it arrives but it will be some time yet! Lots and lots of work to do a heavy bomber like this.
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