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IL-2 Sturmovik The famous combat flight simulator.

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  #311  
Old 10-16-2010, 01:47 PM
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furbs furbs is offline
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Originally Posted by Oleg Maddox View Post
You didn't understand my answer.

I will explain by a bit other way in shotest way.

1. The purpose of the shots was to show sharpnes of the ground image from altitude and on great distances.

2. Your posted photos are not like the human eye see it in real time

3. I answered you that the colors are not final.

For all:
Because we are fighting with HDR technology that damages some time real colors we tune the texture colors already long time. And now this work is close to final, but need to be tuned exact tint and saturation of textures color - one for all

HDR in its way how it is used by all (compression) - great mistake of someone...
We will use it minimal... close to zero. Because it is impossible already to remove. Just in cockpit it gives some advantage. But overal - it is global mistake of all developers. Probably main world developers understood it already too and tuned it to minimal.

I think many photographers will confirm my thought if the speech is about realistic lifelike photos and not about toxic colors that someone think is cool... (some time really cool if it is the art using this toxic colors especially )
Thanks again Oleg, i know the colours will be tweaked until release and i hope you can get the closest colours to real as you can while fighting the tec problems.
Like i say...everything thing else is looking very good and i can see the improvement in detail even from last weeks shots.
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  #312  
Old 10-16-2010, 01:49 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Flanker35M View Post
S!

But you can adjust some of the colors in your GFX card control panel if needed to get a color suiting you, regarding the pics and terrain color discussion.. I use that if I want more color or less of it. I think the screenies really depend on how the system is adjusted etc. And with Final we will finally see it
Buy this way you will adjust common colors but not the color of the plane corresponding to the ground suface.

So this is just possible way of small adjustment on user side but not the different details of overal image by different way.
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  #313  
Old 10-16-2010, 01:59 PM
kendo65 kendo65 is offline
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Hello Oleg, thanks for taking the time to answer so many questions.

It seems that we really are in the home straight leading up to release, with decisions being made on cut-off of features - ie included features will be tweaked in the time remaining, while features which are buggy or require more work are held back for later release.

Have all decisions been made yet on everything that will be included BOB? If so what percent would you say of what the engine is capable of will we see in first release?

Thanks.
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  #314  
Old 10-16-2010, 01:59 PM
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philip.ed philip.ed is offline
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Oleg, I too, flew over England this year and Furbs' shot is an accurate representation of the colours of the English landscape. I am not trying to be rude, but have you flown over England? I think, perhaps, we may be able to judge the best. Obviously as you say a camera won't give a 100% accurate representation, but from experience I think those of us who live in the country can give a good idea of how it looked.
The colours currently shown for SoW suggest a spring-look, where the fields are quite a lush green. In the summer of 1940, it was one of the hottest summers' on record, and the fields would have had a burnished look.
I do understand your theories of colour though; it will differen between each PC, but this is just my observation



Winny, there weren't rape-fields in England in 1940. I know you weren't saying there are, but I'm just pointing it out. It's interesting to compare a modern-day picture with one from 1940.
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  #315  
Old 10-16-2010, 02:02 PM
_AH_Prop _AH_Prop is offline
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Hello Oleg, thanks for this awesome update!

It might be too early to ask, but will multiplayer be handled in game or externally using a program like Hyperlobby?
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  #316  
Old 10-16-2010, 02:02 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by philip.ed View Post
Oleg, I too, flew over England this year and Furbs' shot is an accurate representation of the colours of the English landscape. I am not trying to be rude, but have you flown over England? I think, perhaps, we may be able to judge the best. Obviously as you say a camera won't give a 100% accurate representation, but from experience I think those of us who live in the country can give a good idea of how it looked.
The colours currently shown for SoW suggest a spring-look, where the fields are quite a lush green. In the summer of 1940, it was one of the hottest summers' on record, and the fields would have had a burnished look.
I do understand your theories of colour though; it will differen between each PC, but this is just my observation



Winny, there weren't rape-fields in England in 1940. I know you weren't saying there are, but I'm just pointing it out. It's interesting to compare a modern-day picture with one from 1940.
Yes I was in England say about 20 times and have a lot of my own photos, including from the air that I did myself.
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  #317  
Old 10-16-2010, 02:06 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by _AH_Prop View Post
Hello Oleg, thanks for this awesome update!

It might be too early to ask, but will multiplayer be handled in game or externally using a program like Hyperlobby?
I will soon tell it. We integrating interface now. But its not a time to anounce. We are doing by reqest of publisher.
Anyway there will be still the possibility to integrate to another systems by creative users and third party.

Current limit is 128 players.
It will be finally decided later to cut the amount for the beginning or keep 128. Will let you all later.
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  #318  
Old 10-16-2010, 02:09 PM
Hecke
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That sounds so awesome.

Having troops running around on the airport gives so much immerson.
Please don't hold that part back for the first addon.
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  #319  
Old 10-16-2010, 02:13 PM
albx albx is offline
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Oleg, one question, i don't know if it was already answered, will be in SOW a more complex movie player? i mean, we can go back, fast forward, pause, step by step ?
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  #320  
Old 10-16-2010, 02:14 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Hecke View Post
That sounds so awesome.

Having troops running around on the airport gives so much immerson.
Please don't hold that part back for the first addon.
Troops actions are not planned yet. Just some amount of animated people miltary and civil.

Maybe later in time
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