Quote:
Originally Posted by BB Shockwave
I love digging chests, I sometimes skip it when facing enemy heroes with large mana pools and damage spells, but otherwise it's worth it for the runes and wanderer scrolls that can pop out.
I already got the Holy Warrior (I think that's the name) increased to Level 2, and soon will get the Guardian Angel on 1 too - it's not hard, because being a Paladin, I mostly use beneficial spells, Healing, Stone Skin, etc. You know, the thing that'd help in getting these medals would be if the abilities my units use (Inquisitor's Resurrection and Bless, Rune Mage's Revive) would count too, like the Archmage's Shield does.
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Yeah, it is definitely "worth it", but it sucks up a lot of time and hurts my dragon training.
You get so little experience for it compared to the other skills, and I don't have double cast as a warrior, and I will end up nearly wiping the enemy out too fast PLUS I need to consider reviving.
It's an annoying balance beam I have to keep going through.
Yeah, against some heroes or strong encounters, if I can't get all chests, I won't.
Haha, yeah that would be sort of nice if they did. I actually find the guardian angel one somewhat easier to get, but my current offensive build is starting to ramp up, so I don't open with stoneskin anymore, but pygmy. So, that is hurting my stoneskin counter a lot.
That +40% damage with paladin medal is awesome. I just wish it included more units.
Rune mage rune mage... haha.