Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess > Tactics discussions and solutions

Tactics discussions and solutions All you need to win the battle.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-29-2010, 08:45 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default Smoothest / Fastest Boss Beating -- Warrior, Paladin, or Mage?

Hey there guys. I've been playing this wonderful game as an impossible mage. Only a few things were somewhat tedious (mana regen mostly), but not too bad. At least, not until I got to the bosses.

I skipped the bosses until I hit a high level, figuring they should be pretty easy. Boy was I wrong. Or rather, boy it is tedious.

Stoneskin, flaming arrow, calm rage, fireball, phantom, etc. It gets terribly tedious especially since I can only double cast 6 times and the bosses have way over 170K HP! The loss of the pet dragon totally destroys the somewhat smoother mana accelerator combo for normal battles.

From some of the post, I have discerned, life as a warrior is far more fun. I'm not too crazy about going through the same spell combination for about 50 turns to beat a boss.

Things like that pissed me off, like using 2 stacks of repair bots so I could totally regenerate my army while fighting other droids. Talk about tedious.

I really liked that one guy's approach of using royal griffins as tanks and using a bunch of souped up archers to wipe everything else out. Not so sure how they would fare against the bosses though.

Can anyone who has beaten the game with impossible mode with warrior AND mage comment on how "smooth" the boss battles were? Which one was smoother? Which one did you prefer? Thanks in advance!

Last edited by ckdamascus; 03-29-2010 at 09:00 PM.
Reply With Quote
  #2  
Old 09-27-2010, 10:42 PM
askjosh askjosh is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1
Default

if you have the new expansion then you may want to use a single stack of repair bots instead and use Engineers in the open slot.

They can repair your droids twice and have the ability to summon two additional stacks of either guard driods or Repair droids.

This works out very well when you cast phantom on them because the additional stacks that are summoned from the phantom will stay around even after the phantom dies.

the down side is that some times you will get stacks of guard droids instead of the repair droids.
Reply With Quote
  #3  
Old 10-12-2010, 12:03 AM
ludak021 ludak021 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 33
Default

black knights, stone skin, hell fire, magic spring, evlin. Moro dark as comapnion and set of darkness helps, but not necessary.

repair bots are good, but as a mage it's a bit hard when you only have two groups of 50 repair bots and 100+ beholders on enemy side. It is doable ofc, but it's a pain in the a$$.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:51 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.