Quote:
Originally Posted by mitra
They have in foresee new battle mechanics but because of time necessary of testing, they canno still release them: as far I know will be:
crossbowmen will move with the weapon loaded (now they load only when the enemy is in range)
a better effect of infantry charge in wedge formation (now is not much efficient only that of cavalry work well)
Friendly fire and difference between direct and indirect fire (when the enemy view is covered be other unit or obstacles)
|
I think the friendly fire going to change alot of gameplay tactics, especially in multiplayers, that will make most players turn off the fire at well mode most of time, cause, really the crossbowmen in the game in close range are extremly deadly. And thats a good thing in my opinion.