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#201
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Here:
http://forum.1cpublishing.eu/showthread.php?t=12757 You might have missed it because it was originally posted on page 2 of the thread.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#202
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 09-20-2010 at 02:25 AM. |
#203
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thanks for the reply Blackdog_kt
Quote:
I've been asking about devicelink online and always adding another aspect of simulation from quite some time. The most promising answer I got was last november, from Oleg himself, answering this: Quote:
Also, When I heard the teaser about the navigation radio aid from TD, I got very excited as, on a first impression, IL2 was heading the other way: the arcade way. By following HL numbers, the sensation was that the relative number of players on full switch servers has dropped. Apparently, almost every one has, at least, speedbar and map icons. I hope TD really incorporates it to the next patch. Quote:
The lack of official word has left too much room for speculation. Quote:
What I was hoping, was something in the lines of the trainee seeing things from your POV and when you "release control" he would take command of the AC. There was an old sim I flew that you could record a track and, from a point in time when you press a certain key, you could start controlling from there. Anyway, I don't want to get too high expectations, because SoW could be betting on high visuals and cool features, as the old game_vs_simulation scale inevitably tips toward game. Quote:
té mais tityus |
#204
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![]() Seven months ago. It makes you wonder what's really going on over there in mother Russia. |
#205
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#206
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![]() ![]() ![]() ![]() and the trees are still WIP, I guess... as we all know Last edited by McHilt; 09-20-2010 at 06:39 AM. |
#207
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Thanks Fruitbat-y!
Oh, I can smell the fresh air comming fron your picktures! It smels like a.....sea and a farm in Kent! You are working on a farm! What a great job - realy! Long time agо, when I was a teenager, I was working in a farm every summer with my grand parents, and my cousins too...Now I am a lawyer, and the farm is missing me so much! ~Cheers! |
#208
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![]() Quote:
A FULL tank is not going to explode(only in Hollywood), it could catch fire though. For an explosion you would need a fine spray of fuel. You may want to try that a home(outside, on an empty parking lot) Take a plastic bottle, fill it with fuel, leave 1inch to the top. Have something to seal the bottleneck ready. Light a match, throw it in and tell me what happened. A: most likely the match will just extinguish in the fuel, just like in water. B: The fuel catches fire, you got a tiny flame coming out of the bottleneck. Seal the opening and your fine again. Now if you try the same with only a few milliliters(DON'T!), resulting in a mix of lots of O2 and fuel fumes inside, the bottle most likely is going to blow up in your face. 3. How long are you willing to wait fore the paint to dry? Honestly, I don't think they did some "ad hoc on the field" paint jobs. BTT: Again excellent pics, thanks. |
#209
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I cant wait for SoW to get released!!... ...still, with the selection screen a WIP, I wonder if October release possible? Moving on: Why did you have to blow up a Do-17z! For that I can nitpick all the modeling errors,... for a later time |
#210
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I think a shell would do the work: The shell hits the droptank and the shell explodes, which causes a leak + heat. There is enough oxygen in the air so in theory that would cause a KABOOM!
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If you are insecure: use more bullets. |
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