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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 09-17-2010, 03:02 PM
Sutts Sutts is offline
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I've just noticed the different types and densities of smoke in the Spit shot. I'm a happy guy.
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  #52  
Old 09-17-2010, 03:02 PM
C_G C_G is offline
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PLEASE LORD, do NOT let this devolve into a DRM thread!
I beseech you! Ee're only on page 6, it's too early to burden us with such a topic!

you faithful and humble servant,
C_G

Sutts! Gorgeous smoke ain't it?
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  #53  
Old 09-17-2010, 03:08 PM
leggit leggit is offline
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Quote:
Originally Posted by C_G View Post
PLEASE LORD, do NOT let this devolve into a DRM thread!
agreed
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  #54  
Old 09-17-2010, 03:08 PM
GBrutus GBrutus is offline
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Thumbs up Superb...

Great update! I really like the shots of the vehicles passing through the village and can't wait to cross the Channel on my first 'rhubarb'. The second shot of the Spitfire is my favourite, hats off the the modeller for getting the shape pretty damn spot on.
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  #55  
Old 09-17-2010, 03:09 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Sturm_Williger View Post
Well, it looks like the Stuka still has its large bomb, so that implies your factory was knocked out by 4 x 50kg bombs. Which is also good news that we can select which ones to drop

Superb pics though
What about unlimited ammo?

Or a wingman?

Of course, the most wanted solution always comes first
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  #56  
Old 09-17-2010, 03:15 PM
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kristorf kristorf is offline
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Some real 'meat' coming on these updates now, well done gents
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Chris



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  #57  
Old 09-17-2010, 03:19 PM
speculum jockey
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Are craters going to be 3D or just a texture?

If I drop a large bomb in the path of a ground vehicle, will it have to drive around the crater, or will it just go over top of it, like it wasn't even there?
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  #58  
Old 09-17-2010, 03:20 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Still would like to remind - that all is around WIP.
On the third ground shot, the windows of the second house look a little blurred.
Is that heat haze from the vehicle engine?
I know this is a flight sim but this shot really had me drooling.
It looks like the lane where me ma lives!
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  #59  
Old 09-17-2010, 03:20 PM
zauii zauii is offline
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Brilliant, would love to see videos soon , pretty please ?
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  #60  
Old 09-17-2010, 03:26 PM
The Kraken The Kraken is offline
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Quote:
Originally Posted by Dutch_851 View Post
On the third ground shot, the windows of the second house look a little blurred.
Is that heat haze from the vehicle engine?
I know this is a flight sim but this shot really had me drooling.
It looks like the lane where me ma lives!
That's simply the absence of more advanced texture filtering (like trilinear or anisotropic). You can see the border to the next lower LOD on the first building already. Enabling this will also provide a major improvement to medium-distance building textures like with last week's London shot.

Agreed though that it's looking great

Thanks for the update Oleg!
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