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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-31-2010, 06:25 AM
BG-09 BG-09 is offline
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Originally Posted by Insuber View Post
Nice read BG, thank you! Don't forget nevertheless that Oleg expressed very clearly his position on blood and gore, and for very good reasons by the way.

Cheers!
Thanks Insuber! I am proud to be part of this community! I am just trying to help Oleg's team to recreate the Battle Of Britain in greater detail. The devil is in to the detail, as often people said.

Cheers!
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  #2  
Old 08-31-2010, 01:59 PM
tourmaline tourmaline is offline
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Originally Posted by BG-09 View Post
Thanks Insuber! I am proud to be part of this community! I am just trying to help Oleg's team to recreate the Battle Of Britain in greater detail. The devil is in to the detail, as often people said.

Cheers!
With the political debates going on banning gore/hard core violence games, this isn't much of an issue here, no gore means no problems. And i have no doubt whatsoever that Oleg will go this route...Furthermore, when you shoot down a plane, you not always see what's inside the cockpit...

Some of you have a wild fantasy of details here...

If a pilot was hit and his head + body would fall over, constrained by the safety belts, that would be more then enough. Like someone in a sleeping postion in a chair.

Last edited by tourmaline; 08-31-2010 at 02:33 PM.
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  #3  
Old 09-01-2010, 06:14 AM
BG-09 BG-09 is offline
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If a pilot was hit and his head + body would fall over, constrained by the safety belts, that would be more then enough. Like someone in a sleeping postion in a chair.
Yes, it will be good enough. But mate, think about the realism: what will happens, when Ju-87 drops a 1000 kg bomb over double-decker bus in London, full of passengers /as Oleg is planing/ - every body of the passengers "will sleep in a chair"? It does not fit. Or may be, the passengers will fly "sleeping" a 100 meters away?

Cheers!
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  #4  
Old 09-01-2010, 06:49 AM
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Daniël Daniël is offline
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Originally Posted by BG-09 View Post
Yes, it will be good enough. But mate, think about the realism: what will happens, when Ju-87 drops a 1000 kg bomb over double-decker bus in London, full of passengers /as Oleg is planing/ - every body of the passengers "will sleep in a chair"? It does not fit. Or may be, the passengers will fly "sleeping" a 100 meters away?

Cheers!
In that case disappearance would be the best option if teared limbs are forbidden. Seeing "sleeping" passengers 100 m away would be a strange sight
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Old 09-01-2010, 11:27 AM
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In that case disappearance would be the best option if teared limbs are forbidden. Seeing "sleeping" passengers 100 m away would be a strange sight
Nice solution of the problem.
The best solution is very difficult to be found - we have to confess that SoW-BoB will have to depict real war, with all consequences of that war. WW2 pilots have done very merciless and severe damages to civil population. They were shooting virtually at everything that moves, and than stating that they were doing this for the fatherland. How now we can represent this, and even watch this without any censure?!
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Old 09-01-2010, 01:04 PM
pupaxx pupaxx is offline
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increasing the graphic standard and the level of detail, inevitable debate will emerge in near future also in combat flight simulations. How to make socially acceptable the sloughter caused by a fragmentation bomb on a concentration of troops? would you really want such a show is represented in a game? will we debate in a future if the textures of human innards are well represented, questioning on RGB values?
I like flight sims since F15 strike eagle on commodore 64, so as you I'm an 'avid' consumer of combat flight sim, but I prefere such things rest limited in terms of plane vs plane (or tank, truck ....).
In this days I'm practicing in mission building with an historical background. Reading different sources it's astonishing how the life of Mr X overlap Mr Y's live. Relatively at WWII period we know exactly when, were and why my grandfather killed yours relatives and viceversa. Are you sure all this should be belittled in a video game with plenty of detail ?
....Too much bigot? ....(in reality I'm the king of splatter-games ehehehe).
just a consideration . Cheers
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  #7  
Old 09-01-2010, 02:52 PM
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A slumped/prone figure is all I need. Racing past at 300 mph, I doubt I would be able see much more anyway. The only situation where details would be visible is in multi-crew aircrafts like the Blenheim, where you potentially may spend some time looking at a dead mate. Even there, a slumped position would do. With the amount of clothing, a crewman killed by bullets or splinters may not seep blood to any discernable degree.
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  #8  
Old 09-01-2010, 10:13 PM
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Originally Posted by BG-09 View Post
Nice solution of the problem.
The best solution is very difficult to be found - we have to confess that SoW-BoB will have to depict real war, with all consequences of that war. WW2 pilots have done very merciless and severe damages to civil population. They were shooting virtually at everything that moves, and than stating that they were doing this for the fatherland. How now we can represent this, and even watch this without any censure?!
We should see the physical reaction of the "damage model" on the humans/pilots/animals, but we should be spared the "graphic carnage"...

TO BE MORE CLEAR ON MY OPINION...body's should be thrown about (like "rag dolls") by the shock wave, but we should not see blood, or dismemberment. Bullets and crashes and other aspects of the damage model that are included in the new game should have a realistic impact on the "human analog" but ONLY in a "rag doll" effect...

What do you kind folks think?

p.s. Of course these options should be selectable...


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Originally Posted by Oldschool61 View Post
This sim also needs to show your figure when flying as well, who ever heard of being invisable when flying. The biggest flaw with IL2 is when your in the cockpit looking around and low and behold there is no body flying the plane, the cockpit is empty. We should see a torso and legs on the ruddr pedals and a hand holding the flight stick. Any other look and its unreal.
I have often imagined a "pilots reflection" in the glass or chrome or mirrors....

Last edited by proton45; 09-01-2010 at 10:23 PM.
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  #9  
Old 09-02-2010, 07:08 AM
BG-09 BG-09 is offline
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Originally Posted by proton45 View Post
We should see the physical reaction of the "damage model" on the humans/pilots/animals, but we should be spared the "graphic carnage"...

TO BE MORE CLEAR ON MY OPINION...body's should be thrown about (like "rag dolls") by the shock wave, but we should not see blood, or dismemberment. Bullets and crashes and other aspects of the damage model that are included in the new game should have a realistic impact on the "human analog" but ONLY in a "rag doll" effect...

What do you kind folks think?

p.s. Of course these options should be selectable...




I have often imagined a "pilots reflection" in the glass or chrome or mirrors....
Very wise variant! Rag doll! Perfect. No blood. Perfect solution!
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  #10  
Old 09-02-2010, 08:12 AM
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Originally Posted by proton45 View Post
TO BE MORE CLEAR ON MY OPINION...body's should be thrown about (like "rag dolls") by the shock wave, but we should not see blood, or dismemberment. Bullets and crashes and other aspects of the damage model that are included in the new game should have a realistic impact on the "human analog" but ONLY in a "rag doll" effect...

What do you kind folks think?

p.s. Of course these options should be selectable...

I like that idea, much better than nothing at all, it would still be nice to have enable/disable full gore in config though.
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