The pilot of the Ju-88 does not reach the ruder pedals with his legs!!!
I feel scared about the future of Sow-BoB...
Oleg please check the possibility to implement this technology in SoW-BoB:
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Originally Posted by airmalik
I was quite impressed by that video as well so I did some research. Turns out the company that made this product got bought out by the makers of Second Life back in 2007.
The real-time volumetric clouds took only a month to create according to the developer:
I have to say that I’m really pleased with how this turned out. Given the task of finding a way to grow and render fully volumetric, full-sky clouds on regular hardware in real time, with the target ‘look’ being the clouds in these TG2 screenshots (which are rendered offline), all within one month, it was a pretty tall order.
The volume itself is based on a simulation – so you can ’seed’ the atmosphere with humidity and other parameters, and clouds will naturally ‘grow’ into the kinds of interesting shapes you see there – no artists required, yet you still get the ability to dictate the placement and shapes of clouds, rather than placement being random like noise-based methods.
http://www.stevestreeting.com/2006/1...-cloud-system/
The atmospheric lighting (WindLight) is equally awesome:
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