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Men of War New World War II strategy game

 
 
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Old 08-11-2010, 05:32 AM
Crni vuk Crni vuk is offline
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Quote:
Originally Posted by KnightFandragon View Post
Making those emplacements and trenches is a cool idea but im sure they would be a waste to try and build...if you ever got them built.
The same could be said about any of the other emplacements you can already build as well and yet we have them in game, the sandbags which you can use with the machineguns and anti tank canons are easily destroyed by artillery and tank shells of higher caliber, the Czech hedgehog ( metal crosses) are as well easily destroyed by artilery. Mines, barbed wire, sandbags or the other things you have with the engineering vehicle are used somewhat rarely in matches as almost all of it is quite fast disabled. But its still fun to have it and with some maps its quite usefull sometimes.

But many also forget the Attack - Defense gameplay where such fortifications are usualy used with great effect. You just dont see to many of those objects used cause the gameplay of the maps (victory, battle zones, free for all etc.) are in their nature usualy to fast to allow a proper use of it as you usualy dont have the time for it at the start of the round particularly as once the enemy has either punched a hole in to the defence or simply avoided it most of the preparations that went in to it have become now useless and you also can not always tell for 100% where the enemy might overrun you eventually and usualy at that point the round is pretty much over anyway ~ but to tell you that it IS even when you loose satisfying to see 2 Kingtiger, 1 Jagdtiger and couple of Panthers sitting on the field cause they attacked trough your minefield waiting for their repair now !. But the time spend on those defences would have been better spend elswhere maybe like attacking the enemy by your self. In most matches the best defence is a succesfull attack keeping the preasure on your enemy not giving him time to either set a defence position by him self or amass the forces for some attack ~ which is one reason why I find the "complains" some have with moving your troops close to the enemy spawn a bit pointless I mean when you manage to sneak behind his position and destroy for example a vehicle worth of 90 points with a rocket infantry that costs 8 BEFORE it even reached the scene then you did a great job I can see that this kind of gameplay is frustrating and feels cheesy to the victim particularly for new players and I was vicitim of such situations often enough but if you allow the Axis for example to deploy their heavy armor tearing your units to shreds you did something wrong. Anyway probably most of the matches played in MP are of fast nature with the target to either attack the enemy or the ground as fast as possible. But as said the defend/attack gameplay (Called Frontline) is there as well and here mines, barbed wire and the other equipment can be put to good use. Diging foxholes would give you a bit more tactical freedom as well.

Quote:
Originally Posted by KnightFandragon View Post
As for foxholes Artillery and tank shells already make plenty of those pretty quickly
So to get a "foxhole" I would have to fire with the artillery and thuse give away its position ? Better not.

By the way those craters make only very poor foxholes as you get only suficient protection when the soldiers are in a prone position. Foxholes provide usualy a cover that is more similar to a trench just for one or two men. Its just sad that MoW doesnt give infantry more ways how to survive artillery on the field. I know that in the war more then aproximately 3/4 of the casualties have been caused by guns, grenades and explosives in general then real direct fire. But something that happens many times is that engagements end with armor facing each other while very few spend points on infantry as they die rather quickly since in big matches almost everyone has enough artillery around and tanks dont get that easily destroyed by them compared to the infantry.



Now this is a simple shell hole (WW1) and while it gives you cover its only a poor solution for a proper defence as both trenches and foxholes can be matched to the size of a human while a shell hole is well more random so in the worst case its barrely big enough to provide any kind of cover but as seen like here it makes it quite difficult to shoot acuratly at the enemy cause of the size difference.



Digging your self in to the ground (if possible) is one of the first things done by any force as without it you are very easily overrun. As like the US troops learned quite fast in the Cassarine Pass when they havnt seen really the need to dig foxholes and prepare correctly for eventual attacks diszipline during that time in the US army was very bad and changed later exactly cause of such experiences. The German and British army have been a lot better trained at that point. But they have been also for 2 years already in war to say that.




Last edited by Crni vuk; 08-11-2010 at 10:45 AM.
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