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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 08-06-2010, 01:41 PM
Tree_UK
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Originally Posted by ECV56_Lancelot View Post
Maybe i´m just to easy to convince, but IMO the terrain on the first screenshot looks excellent.
Beside, now we know we will not have "ghost" gunners and copilot on bombers. Long time ago it was said that we would have "ghost" planes for saving resources and because of all the animations required. Now we can see gunners, is a new adition, and only Maddox Games know what else they have in reserve for us.
Thanks for the update.
I agree by far the best screen shot we have seen of the terrain and a nice update, thank you.
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  #72  
Old 08-06-2010, 01:41 PM
julian265 julian265 is offline
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The first pic prompts me to ask - will the trees be invisible when viewed from below as in IL-2? I really hope not!
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  #73  
Old 08-06-2010, 01:50 PM
ChrisDNT ChrisDNT is offline
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Sorry, but the landscape still looks cartoonish to me.
I know it's WIP, but the colors are still strange, the trees "so-so" and their implantation on the terrain not very natural.
I would have found these screenshots good four years ago, but not in 2010.
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  #74  
Old 08-06-2010, 01:57 PM
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T}{OR T}{OR is offline
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Thanks for the update, love the shots. I for one think that they are great, better yet - outstanding, but I won't be saying "wow" on just the graphics update.

When will we see some features and possibly new videos? Graphics are IMO second important here, game play and rock-solid AI is what matters the most in this kind of software. I for one don't care if the graphics are "so 2009." and similar... Give us some proper drooling stuff.


Hopefully after summer holidays are over so you guys will have more time.
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  #75  
Old 08-06-2010, 02:00 PM
Abbeville-Boy Abbeville-Boy is offline
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there will always be some who complain no matter what, nature of people. i like the pic's they look great and thanks


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Originally Posted by luthier View Post
Hello everyone,

Some fresh shots for this week. so the skies are briefly peaceful yet again.
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  #76  
Old 08-06-2010, 02:01 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by T.}{.O.R. View Post
Thanks for the update, love the shots. I for one think that they are great, better yet - outstanding, but I won't be saying "wow" on just the graphics update.

When will we see some features and possibly new videos? Graphics are IMO second important here, game play and rock-solid AI is what matters the most in this kind of software. I for one don't care if the graphics are "so 2009." and similar... Give us some proper drooling stuff.


Hopefully after summer holidays are over so you guys will have more time.
Interesting. How do you present "drooling-stuff" without using graphics?
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  #77  
Old 08-06-2010, 02:01 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by Tree_UK View Post
I agree by far the best screen shot we have seen of the terrain and a nice update, thank you.
[grabs red marker and heads to calendar]
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  #78  
Old 08-06-2010, 02:08 PM
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Robert Robert is offline
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[grabs red marker and heads to calendar]

I wet myself laughing. Oh....man.
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  #79  
Old 08-06-2010, 02:10 PM
Tree_UK
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[grabs red marker and heads to calendar]
lol the beers are on me.....
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  #80  
Old 08-06-2010, 02:16 PM
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Originally Posted by ChrisDNT View Post
Sorry, but the landscape still looks cartoonish to me.
I know it's WIP, but the colors are still strange, the trees "so-so" and their implantation on the terrain not very natural.
I would have found these screenshots good four years ago, but not in 2010.


What are you comparing it to? The only Flight Sims that have been released in that time are Black Shark, and Rise of Flight. (correct me if I'm wrong) If you're considering First Person Shooters, then you don't understand the complexity of flight sims verses FPS.... or any other genre for that matter.


There's only so many CPU cycles to go around. Some not quite perfect looking trees that won't get too much of a notice in the heat of battle GLADLY take a back seat to my airplane's FMs and enemy AI.


I fly RoF, and while I'm very pleased with the terrain and cityscapes the buildings have a tendency to look like paper cut outs. The trees rotate as you fly around them.

IOW. No game will master every detail. For 2010, I think this looks great. Perfect? No. But it's called a WIP for a reason.


I'd like to be a fanboi extrordinaire, but I find I'm only a fanboi fair to middling.

Last edited by Robert; 08-06-2010 at 02:19 PM.
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