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Star Wolves 3D space RPG with deep strategy and tactical elements |
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I'd like to know this for certain too Trucidation. I will mess around with it later and see if I notice any difference.
Do we know if the game flags certain ships/enemies as being "mission" units? That would be the most likely way for it to be done. Also, I read another post some time back that showed another value you can edit to increase pilot exp gains. I can't remember what it was. |
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