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#101
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[QUOTE=Sutts;172642]
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#102
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I not as excited by the pictures that have been posted this week, but the comment about 'crew animation' has certainly got my interest! |
#103
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Sorry I'm a bit late with the replies.
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We could restrict it to only historical possibilities, but why should we? If a mission creator wants to have green or red staff markings, and the game already supports it by definition, why go through the extra trouble of coding restrictions? Russia recently passed a new law similar to the German one making any kind of Nazi symbols illegal. The law does not have provisions for historical context. 1C being based in Russia, if we were to manufacture a product with swastikas in it, we could be taken to court for Nazi propaganda. Quote:
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This of course has absolutely no bearing on player camera position. Iiiii don't know what I'm doing, that's all. Quote:
Re: Hurricane prop. We stand by it. We've got references up the wazoo, it's historically accurate. Re: whining. We do appreciate and welcome constructive criticism. We never claim to be flawless, and we really do want to see your feedback, both positive and negative. On the other hand, the posters that are a bad version of top 20 radio station, with the same song playing over and over and over and over again week after week after week, that's just completely unnecessary. We get it. Fine. We're working on improving the sim on all fronts, so it'll either get corrected eventually, or if it isn't, you're more than welcome to resume whining when it ships that way in the release. Honestly. Once or twice is enough. |
#104
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#105
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__________________
Find my missions and much more at Mission4Today.com Last edited by IceFire; 07-31-2010 at 03:28 AM. |
#106
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I mean, lots of other Russian teams, video games, movies, books, etc, continue to splash swastikas all over their work and they don't get in trouble, but who knows what the climate will be in a year or two or five. We'd rather stay 100% legal, and that means no swastikas, no SS runes, no portraits of Hitler, and so on. We have a wide variety of historical posters for example appear randomly on our buildings (British in England, French and German in France) and we scrubbed out anything remotely Nazi from the German ones. So trust me, there won't be a hidden swastika feature. |
#107
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#108
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Ah, ok. Cause from my references, the H-3 was the first to have waist gunners. Additionally, the H-2 was only build less than 200 times, while the H-3 was build more than 350 times.
And for both applies that there should be a forward firing postion in the ventral gondola. Please correct me if I am wrong. |
#109
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Speaking of skins, will the skins that ship with the game be moddable, or will they be hard-coded, like the defaults in IL2? |
#110
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Thx for clearing that up Ilya. I was just wondering since my approach to a historical flight sim is attention to historical details.
Please remember, however, that a Stab was not part of a Squadron as it was superordinated to them. A Stab contained the command ofa Gruppe or Geschwader and therefor presided over them. While it was not unusual for its members to fly missions with individual Staffeln they were an organizationally separate entity. ![]() |
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