Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Space Rangers

Space Rangers The lavish mix of an intense space RPG with 3D real-time strategy.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-08-2009, 12:28 AM
Kings Bounty Hunter Kings Bounty Hunter is offline
Approved Member
 
Join Date: Oct 2008
Posts: 262
Default Text missions

Long, drawn out and boring. Refusing them helps
Reply With Quote
  #2  
Old 12-20-2009, 12:04 PM
Shadowdrake Shadowdrake is offline
Approved Member
 
Join Date: Sep 2009
Posts: 33
Default

Well, some are easy and pay very well. Example - the Faeyan DVD-player thingy quest. All you have to do is pick two numbers and return home to collect your money.
Reply With Quote
  #3  
Old 01-02-2010, 02:52 PM
RasterOps RasterOps is offline
Registered Member
 
Join Date: Dec 2009
Posts: 13
Default

Quote:
Originally Posted by Kings Bounty Hunter View Post
Long, drawn out and boring. Refusing them helps
They are old school, old school, literally, which is kind of cool for us old farts. Many of the first PC games had dialogue options such as this. If you have never experienced an original, the text games may seem as you describe.

It is a mini-game within the original game. One of three. Amazing for any developer to provide so many, usually one is all you get, if that.

I recommend giving them the benefit of the doubt and try more of them. Save before you begin the quest. The designers even randomized many of these so they aren't too repetitive when you play multiple games. This walkthrough may help but remember many are randomized, which is just another level of attention to detail.

Personally, I skip the planet battles. Can't speed up or slow down. Can't zoom in or out. Can't pause and give my robots orders. But that's just me, I'm old remember.
Reply With Quote
  #4  
Old 01-08-2010, 04:18 PM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

I loved these quests (much better than the rts portion of the game). I wish there was an action pact with 100 more of them. Any chance there will be a space ranger 3 with more of them ?
Reply With Quote
  #5  
Old 01-09-2010, 03:22 PM
RasterOps RasterOps is offline
Registered Member
 
Join Date: Dec 2009
Posts: 13
Default

Here's another thread about SR3.

Info on the company Elemental Games is sketchy. There was a breakup... Katauri was formed by many of the ex-Elemental Games staff.

The EG forum is closed; meaning no new posts since November '08 and an inability to register new accounts. News at Elemental Games hasn't been updated since 2004, which barely mentions SR2.

EG, who has the SR license, is supposedly working on Star Time. ST is supposed to be "a space game in 3d and multiplayer mode"... Typical. Good way to kill a series. I'm sure this is what caused the breakup (my opinion).
Reply With Quote
  #6  
Old 01-10-2010, 02:56 PM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

I remember a different thread suggesting the SR team had been disabanded but did not realize the full history per your thread. So it sounds like the 'team' has reassembled and now makes the quite enjoyable KB. This also suggest to me that there is a chance they might make another SR like game. To be honest I greatly enjoyed SR2r, KB-L and (less so) KB-AP. I hope they have seen some $$$ success and produce more enjoyable games


Quote:
Originally Posted by RasterOps View Post
Here's another thread about

SR3.

Info on the company Elemental Games is sketchy. There was a breakup... Katauri was formed by many of the ex-Elemental Games staff.

The EG forum is closed; meaning no new posts since November '08 and an inability to register new accounts. News at Elemental Games hasn't been updated since 2004, which barely mentions SR2.

EG, who has the SR license, is supposedly working on Star Time. ST is supposed to be "a space game in 3d and multiplayer mode"... Typical. Good way to kill a series. I'm sure this is what caused the breakup (my opinion).
Reply With Quote
  #7  
Old 03-17-2010, 07:48 AM
Psimon Psimon is offline
Registered Member
 
Join Date: Mar 2010
Posts: 5
Default

I'm with the OP.

I've completed a few text missions, but have started refusing any more of them. It's big blocks of text (sometimes with unintentionally amusing grammar) that I have to grovel through, as opposed to the more enjoyable and straight forward fedex and bounty missions.

Problem is, do you ever get any more delivery and bounty missions again at this stage in the game? Or is text missions all that's left? That'd be terrible, as missions the only good method of earning credits. Salvaging cargo from pirates and enemies can occasionally pay off (but usually don't) and fighting Dominators almost always costs far more than anything they drop.

You'd think the fetch and kill quests would be randomly generated and never-ending . . . surely there's always someone needing a package delivered, or a pirate brought to justice.
Reply With Quote
  #8  
Old 07-28-2010, 01:10 AM
uk_john uk_john is offline
Approved Member
 
Join Date: Feb 2008
Location: London, UK
Posts: 20
Default

The only thing I don;t like is like with the fishing contest how it's totally random to get more money so you can get better equipment. Lose the arm wrestling or the dice game and your stuffed as you now do not have enough for the fishing tackle you need! The prsion one though, for eample, is based on thinking and logic, and nothing feels randomized,
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.