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IL-2 Sturmovik The famous combat flight simulator.

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Old 07-27-2010, 05:02 AM
albx albx is offline
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Originally Posted by Tempest123 View Post
Yeah, I use 1400 X 900 no problem, saveaspectratio should be zero not 1, and juts enter your resolution. This is how you get widescreen.
yes but you will lose the upper and lower part of screen... what you will have is a cropped visual.. and you will lost the rear mirror and the artificial horizont and other instruments... have you noticed that? try with saveaspectratio=0 and you'll see that you'll have the same horizontal view, not a pixel less, but more vertical view...
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Old 07-27-2010, 01:45 PM
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Tempest123 Tempest123 is offline
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Quote:
Originally Posted by albx View Post
yes but you will lose the upper and lower part of screen... what you will have is a cropped visual.. and you will lost the rear mirror and the artificial horizont and other instruments... have you noticed that? try with saveaspectratio=0 and you'll see that you'll have the same horizontal view, not a pixel less, but more vertical view...
I haven't compared the two directly but I usually fly with a wide FOV so I didn't notice that the mirrors or guages where being cropped out. It depends on which aircraft too, some of the "newer" aircraft (PF and beyond I guess) have a nice range of FOV, whereas some older aircraft have a FOV that is too close to the instrument panel, so its like flying with tunnel vision.
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Old 07-27-2010, 02:30 PM
Avimimus Avimimus is offline
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There is a difference between field of view (number of degrees encompassed in the image) and field of view (number of degrees not obscured by the cockpit). Il-2 actually lets one distort the image so as to see more degrees than a screen's width alone would allow.

I'm guessing that what you're most likely seeing with the Pacific theatre aircraft are simply better cockpit designs intended for visibility during carrier landings.
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Old 07-27-2010, 02:54 PM
albx albx is offline
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i did some tests, i mapped 2 keys in IL-2 "increase FOV" and "decrease FOV", and here is the result. the screenshots are taken with the black bars and standard FOV, the sovrimpressed screenshot is taken with SaveAspect=0 and i pressed 2 times the increase FOV key. it looks identical.. with no distortion... can somebody confirm that? if this is true than we just need to map the 2 keys and tap increase FOV 2 times every time we start a new flight... i'm using 1440x900 i don't know with other resolutions if it is the same..
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Old 07-27-2010, 05:34 PM
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FlyingShark FlyingShark is offline
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Like Kwiatek said, it can't be that hard. I play a lot of old games like the first Rainbow six games, Ghost Recon, In Cold Blood, Deus Ex,... at my job on my labtop and they can be set at 1440 X 900 resolution. Those do have the option ingame and they just look a bit nicer. So, if I can play those old titles at widescreen resolution, I'm sure Il2 should have the possibility to.

~S~
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Old 07-27-2010, 05:45 PM
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Kwiatek Kwiatek is offline
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As i said implement FOV=100 ( stock is 90) in game would change thing a lot. Actually there is a need to used external soft FOV changer to have real Widescreen view in game without losing any part of view ( like in 4:3). SO implement FOV=100 and also some things from Widescreen Mod ( like new map, menu etc) will give us real widescreen option. I think it shouldn't be so hard if it was alread done by some moders.
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Old 07-29-2010, 01:15 AM
28_Condor 28_Condor is offline
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S!

Interesting subject, but I expect to hear on the 4.10 news here


It would be time we have any probable date of release
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