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#1
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1: There are several reasons I haven't made the grip attachable, the left hand wont grip it when attached, the weapon stats will get the bipod settings and it will displace the position of the bipod on that weapon since one has to edit it's poisition in the *.act.inf file. These are all due to engine limitations and it can't be changed, if it was possible I would have done it already.
2: Rico always gives you the car you buy directly, the whole ordering business is just a scam and a waste of 1000 eldos. 3: There already are 4 kinds of backpacks that looks different, the ones with small pics is just for storing purposes, not carrying. To add them to the models is too much work for something that isn't supposed to be done. 4: I like the idea of new uniforms, and it will be done for the next release, I don't know how many there'll be, but at least 2 new ones. Maybe this is something you can help with? |
#2
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2 - god damnit. 3 - i mean as in, have smaller backpacks or so, that weigh less but also carry less maybe. or have black backpacks, i have a civil guard uniform and it kinda bugs me to have a green backpack with it. 4 - i'll assist you as best as i can. just add me on msn and we'll talk, i can texture but i know next to nothing about modding. |
#3
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i'd also like to request different vests, more lightweight ones maybe. like the wildcat and the other concealable one, except they're actually visible. would give the light classes some more eyecandy. the standard non concealable vests are absolutely enormous.
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#4
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new vests are easily done.. you just need to make the textures and add some lines to the ini files for each of them.
more uniforms aren't hard either.. you can check my nightops uniform mod and look at the files in the archive to make your own if you like. i was thinking about adding most of the clothing npcs are wearing as new uniforms as well.. to give the player more of a choice about looks... this wouldn't be very hard to do either... the only problem is that vests won't be visible when wearing these.. and to change that might require some additional coding done by r@s and lots of textures beeing made.... as each vest has a skin for the whole body.... it would require duplicating each skin several times and copy pasting the vests from the default skins. this could be done considerably fast, as i have already made new versions of each of the default clothes for my nightops reskin mod and thus have each of the vests on a seperated layer for both males and females... sometimes the texture layout is very different from the default skins and they have to be resized... for clothing that shows skin the whole thing gets much more complicated.. as again you'd need to make new skins for every skin color. all in all it would be a considerable amount of work and increase the size of the mod quite a bit. in case you missed my mods and wonder what i'm talking about, here's a link to my thread so you can check out how i did it. http://forum.1cpublishing.eu/showthread.php?t=14759 (note that the hotpants reskin is not wearable clothing, i changed the default skin of these npcs to my custom skin...) |
#5
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#6
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Hey guys!
Well, what about adding some BDUs? I mean real army uniforms like the Digital-Woodland-Camo BDU of the US? Or maybe the German Flecktarn? We could also add the Italian Digital Vegetato... What do you think? Correct me if im wrong, but all we have to do is using an 'one'-colored uniform and then just put the new texture right over it right? GreeZ TodeswolF |
#7
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